Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

View File

@@ -14,18 +14,18 @@ LevelData::LevelData(CompoundTag *tag)
{
seed = tag->getLong(L"RandomSeed");
m_pGenerator = LevelType::lvl_normal;
if (tag->contains(L"generatorName"))
if (tag->contains(L"generatorName"))
{
wstring generatorName = tag->getString(L"generatorName");
m_pGenerator = LevelType::getLevelType(generatorName);
if (m_pGenerator == NULL)
if (m_pGenerator == NULL)
{
m_pGenerator = LevelType::lvl_normal;
}
else if (m_pGenerator->hasReplacement())
}
else if (m_pGenerator->hasReplacement())
{
int generatorVersion = 0;
if (tag->contains(L"generatorVersion"))
if (tag->contains(L"generatorVersion"))
{
generatorVersion = tag->getInt(L"generatorVersion");
}
@@ -96,7 +96,7 @@ LevelData::LevelData(CompoundTag *tag)
hasBeenInCreative = tag->getBoolean(L"hasBeenInCreative"); // 4J added so we can not award achievements to levels modified in creative
// 4J added - for stronghold position
bStronghold = tag->getBoolean(L"hasStronghold");
bStronghold = tag->getBoolean(L"hasStronghold");
if(bStronghold==false)
{
@@ -111,7 +111,7 @@ LevelData::LevelData(CompoundTag *tag)
}
// 4J added - for stronghold end portal position
bStrongholdEndPortal = tag->getBoolean(L"hasStrongholdEndPortal");
bStrongholdEndPortal = tag->getBoolean(L"hasStrongholdEndPortal");
if(bStrongholdEndPortal==false)
{
@@ -148,7 +148,7 @@ LevelData::LevelData(CompoundTag *tag)
default: assert(0); break;
}
assert(newWorldSize > m_xzSize);
m_xzSize = newWorldSize;
m_xzSize = newWorldSize;
m_hellScale = newHellScale;
}
#endif
@@ -182,20 +182,20 @@ LevelData::LevelData(CompoundTag *tag)
#endif
/* 4J - we don't store this anymore
if (tag->contains(L"Player"))
if (tag->contains(L"Player"))
{
loadedPlayerTag = tag->getCompound(L"Player");
dimension = loadedPlayerTag->getInt(L"Dimension");
}
else
{
{
this->loadedPlayerTag = NULL;
}
*/
dimension = 0;
}
LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName)
LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName)
{
seed = levelSettings->getSeed();
gameType = levelSettings->getGameType();
@@ -207,7 +207,7 @@ LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName)
generatorOptions = levelSettings->getLevelTypeOptions();
allowCommands = levelSettings->getAllowCommands();
// 4J Stu - Default initers
// 4J Stu - Default initers
xSpawn = 0;
ySpawn = 0;
zSpawn = 0;
@@ -319,13 +319,13 @@ CompoundTag *LevelData::createTag()
return tag;
}
CompoundTag *LevelData::createTag(vector<shared_ptr<Player> > *players)
CompoundTag *LevelData::createTag(vector<shared_ptr<Player> > *players)
{
// 4J - removed all code for storing tags for players
return createTag();
}
void LevelData::setTagData(CompoundTag *tag)
void LevelData::setTagData(CompoundTag *tag)
{
tag->putLong(L"RandomSeed", seed);
tag->putString(L"generatorName", m_pGenerator->getGeneratorName());
@@ -373,17 +373,17 @@ void LevelData::setTagData(CompoundTag *tag)
tag->putInt(L"HellScale", m_hellScale);
}
__int64 LevelData::getSeed()
int64_t LevelData::getSeed()
{
return seed;
}
int LevelData::getXSpawn()
int LevelData::getXSpawn()
{
return xSpawn;
}
int LevelData::getYSpawn()
int LevelData::getYSpawn()
{
return ySpawn;
}
@@ -393,7 +393,7 @@ int LevelData::getZSpawn()
return zSpawn;
}
int LevelData::getXStronghold()
int LevelData::getXStronghold()
{
return xStronghold;
}
@@ -404,7 +404,7 @@ int LevelData::getZStronghold()
return zStronghold;
}
int LevelData::getXStrongholdEndPortal()
int LevelData::getXStrongholdEndPortal()
{
return xStrongholdEndPortal;
}
@@ -415,17 +415,17 @@ int LevelData::getZStrongholdEndPortal()
return zStrongholdEndPortal;
}
__int64 LevelData::getGameTime()
int64_t LevelData::getGameTime()
{
return gameTime;
}
__int64 LevelData::getDayTime()
int64_t LevelData::getDayTime()
{
return dayTime;
}
__int64 LevelData::getSizeOnDisk()
int64_t LevelData::getSizeOnDisk()
{
return sizeOnDisk;
}
@@ -441,7 +441,7 @@ CompoundTag *LevelData::getLoadedPlayerTag()
// return dimension;
//}
void LevelData::setSeed(__int64 seed)
void LevelData::setSeed(int64_t seed)
{
this->seed = seed;
}
@@ -451,7 +451,7 @@ void LevelData::setXSpawn(int xSpawn)
this->xSpawn = xSpawn;
}
void LevelData::setYSpawn(int ySpawn)
void LevelData::setYSpawn(int ySpawn)
{
this->ySpawn = ySpawn;
}
@@ -502,17 +502,17 @@ void LevelData::setZStrongholdEndPortal(int zStrongholdEndPortal)
this->zStrongholdEndPortal = zStrongholdEndPortal;
}
void LevelData::setGameTime(__int64 time)
void LevelData::setGameTime(int64_t time)
{
gameTime = time;
}
void LevelData::setDayTime(__int64 time)
void LevelData::setDayTime(int64_t time)
{
dayTime = time;
}
void LevelData::setSizeOnDisk(__int64 sizeOnDisk)
void LevelData::setSizeOnDisk(int64_t sizeOnDisk)
{
this->sizeOnDisk = sizeOnDisk;
}
@@ -524,7 +524,7 @@ void LevelData::setLoadedPlayerTag(CompoundTag *loadedPlayerTag)
}
// 4J Remove TU9 as it's never used
//void LevelData::setDimension(int dimension)
//void LevelData::setDimension(int dimension)
//{
// this->dimension = dimension;
//}
@@ -536,7 +536,7 @@ void LevelData::setSpawn(int xSpawn, int ySpawn, int zSpawn)
this->zSpawn = zSpawn;
}
wstring LevelData::getLevelName()
wstring LevelData::getLevelName()
{
return levelName;
}
@@ -546,7 +546,7 @@ void LevelData::setLevelName(const wstring& levelName)
this->levelName = levelName;
}
int LevelData::getVersion()
int LevelData::getVersion()
{
return version;
}
@@ -556,7 +556,7 @@ void LevelData::setVersion(int version)
this->version = version;
}
__int64 LevelData::getLastPlayed()
int64_t LevelData::getLastPlayed()
{
return lastPlayed;
}
@@ -581,7 +581,7 @@ void LevelData::setThunderTime(int thunderTime)
this->thunderTime = thunderTime;
}
bool LevelData::isRaining()
bool LevelData::isRaining()
{
return raining;
}
@@ -621,8 +621,8 @@ void LevelData::setGameType(GameType *gameType)
this->gameType = gameType;
// 4J Added
hasBeenInCreative = hasBeenInCreative ||
(gameType == GameType::CREATIVE) ||
hasBeenInCreative = hasBeenInCreative ||
(gameType == GameType::CREATIVE) ||
(app.GetGameHostOption(eGameHostOption_CheatsEnabled) > 0);
}
@@ -641,12 +641,12 @@ void LevelData::setHasBeenInCreative(bool value)
hasBeenInCreative = value;
}
LevelType *LevelData::getGenerator()
LevelType *LevelData::getGenerator()
{
return m_pGenerator;
}
void LevelData::setGenerator(LevelType *generator)
void LevelData::setGenerator(LevelType *generator)
{
m_pGenerator = generator;
}