Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

View File

@@ -3,12 +3,12 @@
#include "LargeHellCaveFeature.h"
#include "net.minecraft.world.level.tile.h"
void LargeHellCaveFeature::addRoom(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom)
void LargeHellCaveFeature::addRoom(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom)
{
addTunnel(seed, xOffs, zOffs, blocks, xRoom, yRoom, zRoom, 1 + random->nextFloat() * 6, 0, 0, -1, -1, 0.5);
}
void LargeHellCaveFeature::addTunnel(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale)
void LargeHellCaveFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale)
{
double xMid = xOffs * 16 + 8;
double zMid = zOffs * 16 + 8;