Remove all MSVC __int64 (#742)
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@@ -24,13 +24,13 @@ private:
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boolean generateStructures;
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VillageFeature *villageFeature;// = new VillageFeature(1);
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public:
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FlatLevelSource(Level *level, __int64 seed, bool generateStructures);
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public:
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FlatLevelSource(Level *level, int64_t seed, bool generateStructures);
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~FlatLevelSource();
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private: void prepareHeights(byteArray blocks);
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private: void prepareHeights(byteArray blocks);
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public:
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public:
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virtual LevelChunk *create(int x, int z);
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virtual LevelChunk *getChunk(int xOffs, int zOffs);
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virtual bool hasChunk(int x, int y);
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