Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

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@@ -18,29 +18,29 @@ protected:
public:
CompoundTag *createTag();
CompoundTag *createTag(vector<shared_ptr<Player> > *players);
__int64 getSeed();
int64_t getSeed();
int getXSpawn();
int getYSpawn();
int getZSpawn();
__int64 getGameTime();
__int64 getDayTime();
__int64 getSizeOnDisk();
int64_t getGameTime();
int64_t getDayTime();
int64_t getSizeOnDisk();
CompoundTag *getLoadedPlayerTag();
wstring getLevelName();
int getVersion();
__int64 getLastPlayed();
int64_t getLastPlayed();
bool isThundering();
int getThunderTime();
bool isRaining();
int getRainTime();
GameType *getGameType();
void setSeed(__int64 seed);
void setSeed(int64_t seed);
void setXSpawn(int xSpawn);
void setYSpawn(int ySpawn);
void setZSpawn(int zSpawn);
void setGameTime(__int64 time);
void setDayTime(__int64 time);
void setSizeOnDisk(__int64 sizeOnDisk);
void setGameTime(int64_t time);
void setDayTime(int64_t time);
void setSizeOnDisk(int64_t sizeOnDisk);
void setLoadedPlayerTag(CompoundTag *loadedPlayerTag);
void setDimension(int dimension);
void setSpawn(int xSpawn, int ySpawn, int zSpawn);