Remove all MSVC __int64 (#742)
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@@ -20,7 +20,7 @@ bool CaveFeature::place(Level *level, Random *random, int x, int y, int z)
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double radius = random->nextDouble() * 4 + 2;
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double fuss = random->nextDouble() * 0.6;
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__int64 seed = random->nextLong();
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int64_t seed = random->nextLong();
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random->setSeed(seed);
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vector<TilePos *> toRemove;
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