Remove all MSVC __int64 (#742)
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@@ -95,7 +95,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart()
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StorageManager.SetSaveTitle(wWorldName.c_str());
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bool isFlat = false;
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__int64 seedValue = 0; // BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements
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int64_t seedValue = 0; // BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements
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NetworkGameInitData *param = new NetworkGameInitData();
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param->seed = seedValue;
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