Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

View File

@@ -75,7 +75,7 @@ private:
bool hasCrashed;
C4JThread::EventQueue* levelTickEventQueue;
static void levelTickUpdateFunc(void* pParam);
static void levelTickThreadInitFunc();
@@ -170,11 +170,11 @@ private:
LevelStorageSource *levelSource;
public:
static const int frameTimes_length = 512;
static __int64 frameTimes[frameTimes_length];
static int64_t frameTimes[frameTimes_length];
static const int tickTimes_length = 512;
static __int64 tickTimes[tickTimes_length];
static int64_t tickTimes[tickTimes_length];
static int frameTimePos;
static __int64 warezTime;
static int64_t warezTime;
private:
int rightClickDelay;
public:
@@ -230,9 +230,9 @@ private:
// String grabHugeScreenshot(File workDir2, int width, int height, int ssWidth, int ssHeight); // 4J - removed
// 4J - per player thing?
__int64 lastTimer;
int64_t lastTimer;
void renderFpsMeter(__int64 tickTime);
void renderFpsMeter(int64_t tickTime);
public:
void stop();
// 4J removed
@@ -253,7 +253,7 @@ public:
//bool isRaining ;
// 4J - Moved to per player
//__int64 lastTickTime;
//int64_t lastTickTime;
private:
// 4J- per player?
@@ -300,7 +300,7 @@ public:
static int maxSupportedTextureSize();
void delayTextureReload();
static __int64 currentTimeMillis();
static int64_t currentTimeMillis();
#ifdef _DURANGO
static void inGameSignInCheckAllPrivilegesCallback(LPVOID lpParam, bool hasPrivileges, int iPad);