Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

View File

@@ -2171,7 +2171,7 @@ void UIScene_LoadOrJoinMenu::LoadSaveFromDisk(File *saveFile, ESavePlatform save
// Make our next save default to the name of the level
StorageManager.SetSaveTitle(saveFile->getName().c_str());
__int64 fileSize = saveFile->length();
int64_t fileSize = saveFile->length();
FileInputStream fis(*saveFile);
byteArray ba(fileSize);
fis.read(ba);
@@ -2235,7 +2235,7 @@ void UIScene_LoadOrJoinMenu::LoadSaveFromCloud()
mbstowcs(wSaveName, app.getRemoteStorage()->getSaveNameUTF8(), strlen(app.getRemoteStorage()->getSaveNameUTF8())+1); // plus null
StorageManager.SetSaveTitle(wSaveName);
__int64 fileSize = cloudFile.length();
int64_t fileSize = cloudFile.length();
FileInputStream fis(cloudFile);
byteArray ba(fileSize);
fis.read(ba);
@@ -3579,7 +3579,7 @@ int UIScene_LoadOrJoinMenu::DownloadXbox360SaveThreadProc( LPVOID lpParameter )
bool bHostOptionsRead = false;
unsigned int uiHostOptions = 0;
DWORD dwTexturePack;
__int64 seedVal;
int64_t seedVal;
char szSeed[50];
ZeroMemory(szSeed,50);