Remove all MSVC __int64 (#742)
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@@ -16,7 +16,7 @@ private:
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};
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static int m_iDifficultyTitleSettingA[4];
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UIControl m_controlMainPanel;
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UIControl_Label m_labelGameName, m_labelSeed, m_labelCreatedMode;
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UIControl_Button m_buttonGamemode, m_buttonMoreOptions, m_buttonLoadWorld;
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@@ -43,7 +43,7 @@ private:
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LevelGenerationOptions *m_levelGen;
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DLCPack * m_pDLCPack;
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int m_iSaveGameInfoIndex;
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int m_CurrentDifficulty;
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bool m_bGameModeCreative;
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@@ -58,7 +58,7 @@ private:
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bool m_bRequestQuadrantSignin;
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bool m_bIsCorrupt;
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bool m_bThumbnailGetFailed;
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__int64 m_seed;
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int64_t m_seed;
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wstring m_levelName;
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#ifdef __PS3__
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@@ -73,7 +73,7 @@ private:
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bool m_bRebuildTouchBoxes;
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public:
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UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLayer);
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virtual void updateTooltips();
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virtual void updateComponents();
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@@ -107,7 +107,7 @@ private:
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#ifdef _DURANGO
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static void checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad);
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#endif
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static int ConfirmLoadReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
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static void StartGameFromSave(UIScene_LoadMenu* pClass, DWORD dwLocalUsersMask);
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static int LoadSaveDataReturned(void *pParam,bool bIsCorrupt, bool bIsOwner);
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