Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

View File

@@ -16,7 +16,7 @@ private:
};
static int m_iDifficultyTitleSettingA[4];
UIControl m_controlMainPanel;
UIControl_Label m_labelGameName, m_labelSeed, m_labelCreatedMode;
UIControl_Button m_buttonGamemode, m_buttonMoreOptions, m_buttonLoadWorld;
@@ -43,7 +43,7 @@ private:
LevelGenerationOptions *m_levelGen;
DLCPack * m_pDLCPack;
int m_iSaveGameInfoIndex;
int m_CurrentDifficulty;
bool m_bGameModeCreative;
@@ -58,7 +58,7 @@ private:
bool m_bRequestQuadrantSignin;
bool m_bIsCorrupt;
bool m_bThumbnailGetFailed;
__int64 m_seed;
int64_t m_seed;
wstring m_levelName;
#ifdef __PS3__
@@ -73,7 +73,7 @@ private:
bool m_bRebuildTouchBoxes;
public:
UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLayer);
virtual void updateTooltips();
virtual void updateComponents();
@@ -107,7 +107,7 @@ private:
#ifdef _DURANGO
static void checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad);
#endif
static int ConfirmLoadReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
static void StartGameFromSave(UIScene_LoadMenu* pClass, DWORD dwLocalUsersMask);
static int LoadSaveDataReturned(void *pParam,bool bIsCorrupt, bool bIsOwner);