Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

View File

@@ -68,11 +68,11 @@ class SQRNetworkPlayer
};
#ifndef _CONTENT_PACKAGE
std::vector<__int64> m_ackStats;
std::vector<int64_t> m_ackStats;
int m_minAckTime;
int m_maxAckTime;
int m_totalAcks;
__int64 m_totalAckTime;
int64_t m_totalAckTime;
int m_averageAckTime;
#endif
@@ -89,7 +89,7 @@ class SQRNetworkPlayer
{
public:
unsigned char m_smallId; // Id to uniquely and permanently identify this player between machines - assigned by the server
PlayerUID m_UID;
PlayerUID m_UID;
};
SQRNetworkPlayer(SQRNetworkManager *manager, eSQRNetworkPlayerType playerType, bool onHost, SceNpMatching2RoomMemberId roomMemberId, int localPlayerIdx, int rudpCtx, PlayerUID *pUID);
@@ -114,7 +114,7 @@ class SQRNetworkPlayer
int WriteDataPacket(const void* data, int dataSize, AckFlags ackFlags);
void ReadAck();
void WriteAck();
int GetOutstandingAckCount();
int GetSendQueueSizeBytes();
int GetSendQueueSizeMessages();