Remove all MSVC __int64 (#742)

This commit is contained in:
void_17
2026-03-07 03:31:30 +07:00
committed by GitHub
parent 175fc3824e
commit 988e3042e0
277 changed files with 3672 additions and 3684 deletions

View File

@@ -45,8 +45,8 @@
CGameNetworkManager g_NetworkManager;
CPlatformNetworkManager *CGameNetworkManager::s_pPlatformNetworkManager;
__int64 CGameNetworkManager::messageQueue[512];
__int64 CGameNetworkManager::byteQueue[512];
int64_t CGameNetworkManager::messageQueue[512];
int64_t CGameNetworkManager::byteQueue[512];
int CGameNetworkManager::messageQueuePos = 0;
CGameNetworkManager::CGameNetworkManager()
@@ -194,7 +194,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
ProfileManager.SetDeferredSignoutEnabled(true);
#endif
__int64 seed = 0;
int64_t seed = 0;
if(lpParameter != NULL)
{
NetworkGameInitData *param = (NetworkGameInitData *)lpParameter;
@@ -287,7 +287,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
}
}
static __int64 sseed = seed; // Create static version so this will be valid until next call to this function & whilst thread is running
static int64_t sseed = seed; // Create static version so this will be valid until next call to this function & whilst thread is running
ServerStoppedCreate(false);
if( g_NetworkManager.IsHost() )
{
@@ -929,7 +929,7 @@ int CGameNetworkManager::RunNetworkGameThreadProc( void* lpParameter )
int CGameNetworkManager::ServerThreadProc( void* lpParameter )
{
__int64 seed = 0;
int64_t seed = 0;
if(lpParameter != NULL)
{
NetworkGameInitData *param = (NetworkGameInitData *)lpParameter;