Remove all MSVC __int64 (#742)
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@@ -175,7 +175,7 @@ void LevelGenerationOptions::addAttribute(const wstring &attributeName, const ws
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{
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if(attributeName.compare(L"seed") == 0)
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{
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m_seed = _fromString<__int64>(attributeValue);
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m_seed = _fromString<int64_t>(attributeValue);
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app.DebugPrintf("LevelGenerationOptions: Adding parameter m_seed=%I64d\n",m_seed);
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}
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else if(attributeName.compare(L"spawnX") == 0)
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@@ -700,7 +700,7 @@ void LevelGenerationOptions::deleteBaseSaveData() { if(m_pbBaseSaveData) delete
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bool LevelGenerationOptions::hasLoadedData() { return m_hasLoadedData; }
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void LevelGenerationOptions::setLoadedData() { m_hasLoadedData = true; }
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__int64 LevelGenerationOptions::getLevelSeed() { return m_seed; }
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int64_t LevelGenerationOptions::getLevelSeed() { return m_seed; }
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int LevelGenerationOptions::getLevelHasBeenInCreative() { return m_bHasBeenInCreative; }
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Pos *LevelGenerationOptions::getSpawnPos() { return m_spawnPos; }
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bool LevelGenerationOptions::getuseFlatWorld() { return m_useFlatWorld; }
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