fix: fix mouse and controller input handling in container menus
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@@ -125,6 +125,7 @@ protected:
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eTutorial_State m_previousTutorialState;
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UIVec2D m_pointerPos;
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bool m_bPointerDrivenByMouse;
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// Offset from pointer image top left to centre (we use the centre as the actual pointer).
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float m_fPointerImageOffsetX;
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