Fixes for PR #96 (#170)

* Implement basic multiplayer functionality

* Update README.md

---------

Co-authored-by: Slenderman <ssimulpong@outlook.com>
This commit is contained in:
lspepinho
2026-03-02 20:30:22 -03:00
committed by GitHub
parent 15129932da
commit 8b28c20d7a
20 changed files with 1705 additions and 266 deletions

View File

@@ -20,6 +20,7 @@
#include "StatsCounter.h"
#include "Windows64\Social\SocialManager.h"
#include "Windows64\Sentient\DynamicConfigurations.h"
#include "Windows64\Network\WinsockNetLayer.h"
#elif defined __PSVITA__
#include "PSVita\Sentient\SentientManager.h"
#include "StatsCounter.h"
@@ -46,63 +47,63 @@ CXuiStringTable StringTable;
#ifndef _XBOX_ONE
ATG::XMLParser::XMLParser() {}
ATG::XMLParser::~XMLParser() {}
HRESULT ATG::XMLParser::ParseXMLBuffer( CONST CHAR* strBuffer, UINT uBufferSize ) { return S_OK; }
VOID ATG::XMLParser::RegisterSAXCallbackInterface( ISAXCallback *pISAXCallback ) {}
HRESULT ATG::XMLParser::ParseXMLBuffer(CONST CHAR* strBuffer, UINT uBufferSize) { return S_OK; }
VOID ATG::XMLParser::RegisterSAXCallbackInterface(ISAXCallback* pISAXCallback) {}
#endif
bool CSocialManager::IsTitleAllowedToPostAnything() { return false; }
bool CSocialManager::AreAllUsersAllowedToPostImages() { return false; }
bool CSocialManager::IsTitleAllowedToPostImages() { return false; }
bool CSocialManager::PostLinkToSocialNetwork( ESocialNetwork eSocialNetwork, DWORD dwUserIndex, bool bUsingKinect ) { return false; }
bool CSocialManager::PostImageToSocialNetwork( ESocialNetwork eSocialNetwork, DWORD dwUserIndex, bool bUsingKinect ) { return false; }
CSocialManager *CSocialManager::Instance() { return NULL; }
bool CSocialManager::PostLinkToSocialNetwork(ESocialNetwork eSocialNetwork, DWORD dwUserIndex, bool bUsingKinect) { return false; }
bool CSocialManager::PostImageToSocialNetwork(ESocialNetwork eSocialNetwork, DWORD dwUserIndex, bool bUsingKinect) { return false; }
CSocialManager* CSocialManager::Instance() { return NULL; }
void CSocialManager::SetSocialPostText(LPCWSTR Title, LPCWSTR Caption, LPCWSTR Desc) {};
DWORD XShowPartyUI(DWORD dwUserIndex) { return 0; }
DWORD XShowFriendsUI(DWORD dwUserIndex) { return 0; }
HRESULT XPartyGetUserList(XPARTY_USER_LIST *pUserList) { return S_OK; }
DWORD XContentGetThumbnail(DWORD dwUserIndex, const XCONTENT_DATA *pContentData, PBYTE pbThumbnail, PDWORD pcbThumbnail, PXOVERLAPPED *pOverlapped) { return 0; }
HRESULT XPartyGetUserList(XPARTY_USER_LIST* pUserList) { return S_OK; }
DWORD XContentGetThumbnail(DWORD dwUserIndex, const XCONTENT_DATA* pContentData, PBYTE pbThumbnail, PDWORD pcbThumbnail, PXOVERLAPPED* pOverlapped) { return 0; }
void XShowAchievementsUI(int i) {}
DWORD XBackgroundDownloadSetMode(XBACKGROUND_DOWNLOAD_MODE Mode) { return 0; }
#ifndef _DURANGO
void PIXAddNamedCounter(int a, char *b, ...) {}
void PIXAddNamedCounter(int a, char* b, ...) {}
//#define PS3_USE_PIX_EVENTS
//#define PS4_USE_PIX_EVENTS
void PIXBeginNamedEvent(int a, char *b, ...)
void PIXBeginNamedEvent(int a, char* b, ...)
{
#ifdef PS4_USE_PIX_EVENTS
char buf[512];
va_list args;
va_start(args,b);
vsprintf(buf,b,args);
va_list args;
va_start(args, b);
vsprintf(buf, b, args);
sceRazorCpuPushMarker(buf, 0xffffffff, SCE_RAZOR_MARKER_ENABLE_HUD);
#endif
#ifdef PS3_USE_PIX_EVENTS
char buf[256];
wchar_t wbuf[256];
va_list args;
va_start(args,b);
vsprintf(buf,b,args);
va_list args;
va_start(args, b);
vsprintf(buf, b, args);
snPushMarker(buf);
// mbstowcs(wbuf,buf,256);
// RenderManager.BeginEvent(wbuf);
va_end(args);
// mbstowcs(wbuf,buf,256);
// RenderManager.BeginEvent(wbuf);
va_end(args);
#endif
}
#if 0//__PSVITA__
if( PixDepth < 64 )
{
char buf[512];
va_list args;
va_start(args,b);
vsprintf(buf,b,args);
sceRazorCpuPushMarkerWithHud(buf, 0xffffffff, SCE_RAZOR_MARKER_ENABLE_HUD);
}
PixDepth += 1;
if (PixDepth < 64)
{
char buf[512];
va_list args;
va_start(args, b);
vsprintf(buf, b, args);
sceRazorCpuPushMarkerWithHud(buf, 0xffffffff, SCE_RAZOR_MARKER_ENABLE_HUD);
}
PixDepth += 1;
#endif
@@ -113,17 +114,17 @@ void PIXEndNamedEvent()
#endif
#ifdef PS3_USE_PIX_EVENTS
snPopMarker();
// RenderManager.EndEvent();
// RenderManager.EndEvent();
#endif
#if 0//__PSVITA__
if( PixDepth <= 64 )
if (PixDepth <= 64)
{
sceRazorCpuPopMarker();
}
PixDepth -= 1;
#endif
}
void PIXSetMarkerDeprecated(int a, char *b, ...) {}
void PIXSetMarkerDeprecated(int a, char* b, ...) {}
#else
// 4J Stu - Removed this implementation in favour of a macro that will convert our string format
// conversion at compile time rather than at runtime
@@ -175,38 +176,33 @@ bool IsEqualXUID(PlayerUID a, PlayerUID b)
#endif
}
void XMemCpy(void *a, const void *b, size_t s) { memcpy(a, b, s); }
void XMemSet(void *a, int t, size_t s) { memset(a, t, s); }
void XMemSet128(void *a, int t, size_t s) { memset(a, t, s); }
void *XPhysicalAlloc(SIZE_T a, ULONG_PTR b, ULONG_PTR c, DWORD d) { return malloc(a); }
void XPhysicalFree(void *a) { free(a); }
void XMemCpy(void* a, const void* b, size_t s) { memcpy(a, b, s); }
void XMemSet(void* a, int t, size_t s) { memset(a, t, s); }
void XMemSet128(void* a, int t, size_t s) { memset(a, t, s); }
void* XPhysicalAlloc(SIZE_T a, ULONG_PTR b, ULONG_PTR c, DWORD d) { return malloc(a); }
void XPhysicalFree(void* a) { free(a); }
D3DXVECTOR3::D3DXVECTOR3() {}
D3DXVECTOR3::D3DXVECTOR3(float x,float y,float z) : x(x), y(y), z(z) {}
D3DXVECTOR3& D3DXVECTOR3::operator += ( CONST D3DXVECTOR3& add ) { x += add.x; y += add.y; z += add.z; return *this; }
D3DXVECTOR3::D3DXVECTOR3(float x, float y, float z) : x(x), y(y), z(z) {}
D3DXVECTOR3& D3DXVECTOR3::operator += (CONST D3DXVECTOR3 & add) { x += add.x; y += add.y; z += add.z; return *this; }
BYTE IQNetPlayer::GetSmallId() { return 0; }
void IQNetPlayer::SendData(IQNetPlayer *player, const void *pvData, DWORD dwDataSize, DWORD dwFlags)
BYTE IQNetPlayer::GetSmallId() { return m_smallId; }
void IQNetPlayer::SendData(IQNetPlayer * player, const void* pvData, DWORD dwDataSize, DWORD dwFlags)
{
app.DebugPrintf("Sending from 0x%x to 0x%x %d bytes\n",this,player,dwDataSize);
if (WinsockNetLayer::IsActive())
{
WinsockNetLayer::SendToSmallId(player->m_smallId, pvData, dwDataSize);
}
}
bool IQNetPlayer::IsSameSystem(IQNetPlayer *player) { return true; }
DWORD IQNetPlayer::GetSendQueueSize( IQNetPlayer *player, DWORD dwFlags ) { return 0; }
bool IQNetPlayer::IsSameSystem(IQNetPlayer * player) { return (this == player) || (!m_isRemote && !player->m_isRemote); }
DWORD IQNetPlayer::GetSendQueueSize(IQNetPlayer * player, DWORD dwFlags) { return 0; }
DWORD IQNetPlayer::GetCurrentRtt() { return 0; }
bool IQNetPlayer::IsHost() { return this == &IQNet::m_player[0]; }
bool IQNetPlayer::IsHost() { return m_isHostPlayer; }
bool IQNetPlayer::IsGuest() { return false; }
bool IQNetPlayer::IsLocal() { return true; }
PlayerUID IQNetPlayer::GetXuid() { return INVALID_XUID; }
LPCWSTR IQNetPlayer::GetGamertag()
{
static wchar_t tags[4][16];
int idx = GetUserIndex();
if(idx < 0 || idx >= 4) idx = 0;
mbstowcs(tags[idx], ProfileManager.GetGamertag(idx), 15);
tags[idx][15] = L'\0';
return tags[idx];
}
int IQNetPlayer::GetSessionIndex() { return 0; }
bool IQNetPlayer::IsLocal() { return !m_isRemote; }
PlayerUID IQNetPlayer::GetXuid() { return (PlayerUID)(0xe000d45248242f2e + m_smallId); }
LPCWSTR IQNetPlayer::GetGamertag() { return m_gamertag; }
int IQNetPlayer::GetSessionIndex() { return m_smallId; }
bool IQNetPlayer::IsTalking() { return false; }
bool IQNetPlayer::IsMutedByLocalUser(DWORD dwUserIndex) { return false; }
bool IQNetPlayer::HasVoice() { return false; }
@@ -219,22 +215,104 @@ ULONG_PTR IQNetPlayer::GetCustomDataValue() {
return m_customData;
}
IQNetPlayer IQNet::m_player[4];
IQNetPlayer IQNet::m_player[MINECRAFT_NET_MAX_PLAYERS];
DWORD IQNet::s_playerCount = 1;
bool IQNet::s_isHosting = true;
bool _bQNetStubGameRunning = false;
QNET_STATE _iQNetStubState = QNET_STATE_IDLE;
HRESULT IQNet::AddLocalPlayerByUserIndex(DWORD dwUserIndex){ return S_OK; }
IQNetPlayer *IQNet::GetHostPlayer() { return &m_player[0]; }
IQNetPlayer *IQNet::GetLocalPlayerByUserIndex(DWORD dwUserIndex) { return &m_player[dwUserIndex]; }
IQNetPlayer *IQNet::GetPlayerByIndex(DWORD dwPlayerIndex) { return &m_player[0]; }
IQNetPlayer *IQNet::GetPlayerBySmallId(BYTE SmallId){ return &m_player[0]; }
IQNetPlayer *IQNet::GetPlayerByXuid(PlayerUID xuid){ return &m_player[0]; }
DWORD IQNet::GetPlayerCount() { return 1; }
QNET_STATE IQNet::GetState() { return _bQNetStubGameRunning ? QNET_STATE_GAME_PLAY : QNET_STATE_IDLE; }
bool IQNet::IsHost() { return true; }
HRESULT IQNet::JoinGameFromInviteInfo(DWORD dwUserIndex, DWORD dwUserMask, const INVITE_INFO *pInviteInfo) { return S_OK; }
void IQNet::HostGame() { _bQNetStubGameRunning = true; }
void IQNet::EndGame() { _bQNetStubGameRunning = false; }
void Win64_SetupRemoteQNetPlayer(IQNetPlayer * player, BYTE smallId, bool isHost, bool isLocal)
{
player->m_smallId = smallId;
player->m_isRemote = !isLocal;
player->m_isHostPlayer = isHost;
swprintf_s(player->m_gamertag, 32, L"Player%d", smallId);
if (smallId >= IQNet::s_playerCount)
IQNet::s_playerCount = smallId + 1;
}
HRESULT IQNet::AddLocalPlayerByUserIndex(DWORD dwUserIndex) { return S_OK; }
IQNetPlayer* IQNet::GetHostPlayer() { return &m_player[0]; }
IQNetPlayer* IQNet::GetLocalPlayerByUserIndex(DWORD dwUserIndex)
{
if (s_isHosting)
{
if (dwUserIndex < MINECRAFT_NET_MAX_PLAYERS && !m_player[dwUserIndex].m_isRemote)
return &m_player[dwUserIndex];
return NULL;
}
if (dwUserIndex != 0)
return NULL;
for (DWORD i = 0; i < s_playerCount; i++)
{
if (!m_player[i].m_isRemote)
return &m_player[i];
}
return NULL;
}
static bool Win64_IsActivePlayer(IQNetPlayer * p, DWORD index)
{
if (index == 0) return true;
return (p->GetCustomDataValue() != 0);
}
IQNetPlayer* IQNet::GetPlayerByIndex(DWORD dwPlayerIndex)
{
DWORD found = 0;
for (DWORD i = 0; i < s_playerCount; i++)
{
if (Win64_IsActivePlayer(&m_player[i], i))
{
if (found == dwPlayerIndex) return &m_player[i];
found++;
}
}
return &m_player[0];
}
IQNetPlayer* IQNet::GetPlayerBySmallId(BYTE SmallId)
{
for (DWORD i = 0; i < s_playerCount; i++)
{
if (m_player[i].m_smallId == SmallId && Win64_IsActivePlayer(&m_player[i], i)) return &m_player[i];
}
return NULL;
}
IQNetPlayer* IQNet::GetPlayerByXuid(PlayerUID xuid)
{
for (DWORD i = 0; i < s_playerCount; i++)
{
if (Win64_IsActivePlayer(&m_player[i], i) && m_player[i].GetXuid() == xuid) return &m_player[i];
}
return &m_player[0];
}
DWORD IQNet::GetPlayerCount()
{
DWORD count = 0;
for (DWORD i = 0; i < s_playerCount; i++)
{
if (Win64_IsActivePlayer(&m_player[i], i)) count++;
}
return count;
}
QNET_STATE IQNet::GetState() { return _iQNetStubState; }
bool IQNet::IsHost() { return s_isHosting; }
HRESULT IQNet::JoinGameFromInviteInfo(DWORD dwUserIndex, DWORD dwUserMask, const INVITE_INFO * pInviteInfo) { return S_OK; }
void IQNet::HostGame() { _iQNetStubState = QNET_STATE_SESSION_STARTING; s_isHosting = true; }
void IQNet::ClientJoinGame() { _iQNetStubState = QNET_STATE_SESSION_STARTING; s_isHosting = false; }
void IQNet::EndGame()
{
_iQNetStubState = QNET_STATE_IDLE;
s_isHosting = false;
s_playerCount = 1;
for (int i = 1; i < MINECRAFT_NET_MAX_PLAYERS; i++)
{
m_player[i].m_smallId = 0;
m_player[i].m_isRemote = false;
m_player[i].m_isHostPlayer = false;
m_player[i].m_gamertag[0] = 0;
m_player[i].SetCustomDataValue(0);
}
}
DWORD MinecraftDynamicConfigurations::GetTrialTime() { return DYNAMIC_CONFIG_DEFAULT_TRIAL_TIME; }
@@ -244,9 +322,9 @@ void XSetThreadProcessor(HANDLE a, int b) {}
// #endif // __PS3__
DWORD XUserGetSigninInfo(
DWORD dwUserIndex,
DWORD dwFlags,
PXUSER_SIGNIN_INFO pSigninInfo
DWORD dwUserIndex,
DWORD dwFlags,
PXUSER_SIGNIN_INFO pSigninInfo
)
{
return 0;
@@ -257,16 +335,16 @@ LPCWSTR CXuiStringTable::Lookup(UINT nIndex) { return L"String"; }
void CXuiStringTable::Clear() {}
HRESULT CXuiStringTable::Load(LPCWSTR szId) { return S_OK; }
DWORD XUserAreUsersFriends( DWORD dwUserIndex, PPlayerUID pXuids, DWORD dwXuidCount, PBOOL pfResult, void *pOverlapped) { return 0; }
DWORD XUserAreUsersFriends(DWORD dwUserIndex, PPlayerUID pXuids, DWORD dwXuidCount, PBOOL pfResult, void* pOverlapped) { return 0; }
#if defined __ORBIS__ || defined __PS3__ || defined _XBOX_ONE
#else
HRESULT XMemDecompress(
XMEMDECOMPRESSION_CONTEXT Context,
VOID *pDestination,
SIZE_T *pDestSize,
CONST VOID *pSource,
SIZE_T SrcSize
XMEMDECOMPRESSION_CONTEXT Context,
VOID * pDestination,
SIZE_T * pDestSize,
CONST VOID * pSource,
SIZE_T SrcSize
)
{
memcpy(pDestination, pSource, SrcSize);
@@ -276,12 +354,12 @@ HRESULT XMemDecompress(
/*
DECOMPRESSOR_HANDLE Decompressor = (DECOMPRESSOR_HANDLE)Context;
if( Decompress(
Decompressor, // Decompressor handle
(void *)pSource, // Compressed data
SrcSize, // Compressed data size
pDestination, // Decompressed buffer
*pDestSize, // Decompressed buffer size
pDestSize) ) // Decompressed data size
Decompressor, // Decompressor handle
(void *)pSource, // Compressed data
SrcSize, // Compressed data size
pDestination, // Decompressed buffer
*pDestSize, // Decompressed buffer size
pDestSize) ) // Decompressed data size
{
return S_OK;
}
@@ -293,11 +371,11 @@ HRESULT XMemDecompress(
}
HRESULT XMemCompress(
XMEMCOMPRESSION_CONTEXT Context,
VOID *pDestination,
SIZE_T *pDestSize,
CONST VOID *pSource,
SIZE_T SrcSize
XMEMCOMPRESSION_CONTEXT Context,
VOID * pDestination,
SIZE_T * pDestSize,
CONST VOID * pSource,
SIZE_T SrcSize
)
{
memcpy(pDestination, pSource, SrcSize);
@@ -324,10 +402,10 @@ HRESULT XMemCompress(
}
HRESULT XMemCreateCompressionContext(
XMEMCODEC_TYPE CodecType,
CONST VOID *pCodecParams,
DWORD Flags,
XMEMCOMPRESSION_CONTEXT *pContext
XMEMCODEC_TYPE CodecType,
CONST VOID * pCodecParams,
DWORD Flags,
XMEMCOMPRESSION_CONTEXT * pContext
)
{
/*
@@ -345,10 +423,10 @@ HRESULT XMemCreateCompressionContext(
}
HRESULT XMemCreateDecompressionContext(
XMEMCODEC_TYPE CodecType,
CONST VOID *pCodecParams,
DWORD Flags,
XMEMDECOMPRESSION_CONTEXT *pContext
XMEMCODEC_TYPE CodecType,
CONST VOID * pCodecParams,
DWORD Flags,
XMEMDECOMPRESSION_CONTEXT * pContext
)
{
/*
@@ -367,14 +445,14 @@ HRESULT XMemCreateDecompressionContext(
void XMemDestroyCompressionContext(XMEMCOMPRESSION_CONTEXT Context)
{
// COMPRESSOR_HANDLE Compressor = (COMPRESSOR_HANDLE)Context;
// CloseCompressor(Compressor);
// COMPRESSOR_HANDLE Compressor = (COMPRESSOR_HANDLE)Context;
// CloseCompressor(Compressor);
}
void XMemDestroyDecompressionContext(XMEMDECOMPRESSION_CONTEXT Context)
{
// DECOMPRESSOR_HANDLE Decompressor = (DECOMPRESSOR_HANDLE)Context;
// CloseDecompressor(Decompressor);
// DECOMPRESSOR_HANDLE Decompressor = (DECOMPRESSOR_HANDLE)Context;
// CloseDecompressor(Decompressor);
}
#endif
@@ -389,62 +467,62 @@ DWORD XEnableGuestSignin(BOOL fEnable) { return 0; }
/////////////////////////////////////////////// Profile library
#ifdef _WINDOWS64
static void *profileData[4];
static void* profileData[4];
static bool s_bProfileIsFullVersion;
void C_4JProfile::Initialise( DWORD dwTitleID,
DWORD dwOfferID,
unsigned short usProfileVersion,
UINT uiProfileValuesC,
UINT uiProfileSettingsC,
DWORD *pdwProfileSettingsA,
int iGameDefinedDataSizeX4,
unsigned int *puiGameDefinedDataChangedBitmask)
void C_4JProfile::Initialise(DWORD dwTitleID,
DWORD dwOfferID,
unsigned short usProfileVersion,
UINT uiProfileValuesC,
UINT uiProfileSettingsC,
DWORD * pdwProfileSettingsA,
int iGameDefinedDataSizeX4,
unsigned int* puiGameDefinedDataChangedBitmask)
{
for( int i = 0; i < 4; i++ )
for (int i = 0; i < 4; i++)
{
profileData[i] = new byte[iGameDefinedDataSizeX4/4];
ZeroMemory(profileData[i],sizeof(byte)*iGameDefinedDataSizeX4/4);
profileData[i] = new byte[iGameDefinedDataSizeX4 / 4];
ZeroMemory(profileData[i], sizeof(byte) * iGameDefinedDataSizeX4 / 4);
// Set some sane initial values!
GAME_SETTINGS *pGameSettings = (GAME_SETTINGS *)profileData[i];
pGameSettings->ucMenuSensitivity=100; //eGameSetting_Sensitivity_InMenu
pGameSettings->ucInterfaceOpacity=80; //eGameSetting_Sensitivity_InMenu
pGameSettings->usBitmaskValues|=0x0200; //eGameSetting_DisplaySplitscreenGamertags - on
pGameSettings->usBitmaskValues|=0x0400; //eGameSetting_Hints - on
pGameSettings->usBitmaskValues|=0x1000; //eGameSetting_Autosave - 2
pGameSettings->usBitmaskValues|=0x8000; //eGameSetting_Tooltips - on
pGameSettings->uiBitmaskValues=0L; // reset
pGameSettings->uiBitmaskValues|=GAMESETTING_CLOUDS; //eGameSetting_Clouds - on
pGameSettings->uiBitmaskValues|=GAMESETTING_ONLINE; //eGameSetting_GameSetting_Online - on
pGameSettings->uiBitmaskValues|=GAMESETTING_FRIENDSOFFRIENDS; //eGameSetting_GameSetting_FriendsOfFriends - on
pGameSettings->uiBitmaskValues|=GAMESETTING_DISPLAYUPDATEMSG; //eGameSetting_DisplayUpdateMessage (counter)
pGameSettings->uiBitmaskValues&=~GAMESETTING_BEDROCKFOG; //eGameSetting_BedrockFog - off
pGameSettings->uiBitmaskValues|=GAMESETTING_DISPLAYHUD; //eGameSetting_DisplayHUD - on
pGameSettings->uiBitmaskValues|=GAMESETTING_DISPLAYHAND; //eGameSetting_DisplayHand - on
pGameSettings->uiBitmaskValues|=GAMESETTING_CUSTOMSKINANIM; //eGameSetting_CustomSkinAnim - on
pGameSettings->uiBitmaskValues|=GAMESETTING_DEATHMESSAGES; //eGameSetting_DeathMessages - on
pGameSettings->uiBitmaskValues|=(GAMESETTING_UISIZE&0x00000800); // uisize 2
pGameSettings->uiBitmaskValues|=(GAMESETTING_UISIZE_SPLITSCREEN&0x00004000); // splitscreen ui size 3
pGameSettings->uiBitmaskValues|=GAMESETTING_ANIMATEDCHARACTER; //eGameSetting_AnimatedCharacter - on
GAME_SETTINGS* pGameSettings = (GAME_SETTINGS*)profileData[i];
pGameSettings->ucMenuSensitivity = 100; //eGameSetting_Sensitivity_InMenu
pGameSettings->ucInterfaceOpacity = 80; //eGameSetting_Sensitivity_InMenu
pGameSettings->usBitmaskValues |= 0x0200; //eGameSetting_DisplaySplitscreenGamertags - on
pGameSettings->usBitmaskValues |= 0x0400; //eGameSetting_Hints - on
pGameSettings->usBitmaskValues |= 0x1000; //eGameSetting_Autosave - 2
pGameSettings->usBitmaskValues |= 0x8000; //eGameSetting_Tooltips - on
pGameSettings->uiBitmaskValues = 0L; // reset
pGameSettings->uiBitmaskValues |= GAMESETTING_CLOUDS; //eGameSetting_Clouds - on
pGameSettings->uiBitmaskValues |= GAMESETTING_ONLINE; //eGameSetting_GameSetting_Online - on
pGameSettings->uiBitmaskValues |= GAMESETTING_FRIENDSOFFRIENDS; //eGameSetting_GameSetting_FriendsOfFriends - on
pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYUPDATEMSG; //eGameSetting_DisplayUpdateMessage (counter)
pGameSettings->uiBitmaskValues &= ~GAMESETTING_BEDROCKFOG; //eGameSetting_BedrockFog - off
pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYHUD; //eGameSetting_DisplayHUD - on
pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYHAND; //eGameSetting_DisplayHand - on
pGameSettings->uiBitmaskValues |= GAMESETTING_CUSTOMSKINANIM; //eGameSetting_CustomSkinAnim - on
pGameSettings->uiBitmaskValues |= GAMESETTING_DEATHMESSAGES; //eGameSetting_DeathMessages - on
pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE & 0x00000800); // uisize 2
pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE_SPLITSCREEN & 0x00004000); // splitscreen ui size 3
pGameSettings->uiBitmaskValues |= GAMESETTING_ANIMATEDCHARACTER; //eGameSetting_AnimatedCharacter - on
// TU12
// favorite skins added, but only set in TU12 - set to FFs
for(int i=0;i<MAX_FAVORITE_SKINS;i++)
for (int i = 0; i < MAX_FAVORITE_SKINS; i++)
{
pGameSettings->uiFavoriteSkinA[i]=0xFFFFFFFF;
pGameSettings->uiFavoriteSkinA[i] = 0xFFFFFFFF;
}
pGameSettings->ucCurrentFavoriteSkinPos=0;
pGameSettings->ucCurrentFavoriteSkinPos = 0;
// Added a bitmask in TU13 to enable/disable display of the Mash-up pack worlds in the saves list
pGameSettings->uiMashUpPackWorldsDisplay = 0xFFFFFFFF;
// PS3DEC13
pGameSettings->uiBitmaskValues&=~GAMESETTING_PS3EULAREAD; //eGameSetting_PS3_EULA_Read - off
pGameSettings->uiBitmaskValues &= ~GAMESETTING_PS3EULAREAD; //eGameSetting_PS3_EULA_Read - off
// PS3 1.05 - added Greek
pGameSettings->ucLanguage = MINECRAFT_LANGUAGE_DEFAULT; // use the system language
// PS Vita - network mode added
pGameSettings->uiBitmaskValues&=~GAMESETTING_PSVITANETWORKMODEADHOC; //eGameSetting_PSVita_NetworkModeAdhoc - off
pGameSettings->uiBitmaskValues &= ~GAMESETTING_PSVITANETWORKMODEADHOC; //eGameSetting_PSVita_NetworkModeAdhoc - off
// Tutorials for most menus, and a few other things
@@ -453,90 +531,91 @@ void C_4JProfile::Initialise( DWORD dwTitleID,
pGameSettings->ucTutorialCompletion[2] = 0xF;
// Has gone halfway through the tutorial
pGameSettings->ucTutorialCompletion[28] |= 1<<0;
pGameSettings->ucTutorialCompletion[28] |= 1 << 0;
}
}
void C_4JProfile::SetTrialTextStringTable(CXuiStringTable *pStringTable,int iAccept,int iReject) {}
void C_4JProfile::SetTrialAwardText(eAwardType AwardType,int iTitle,int iText) {}
void C_4JProfile::SetTrialTextStringTable(CXuiStringTable * pStringTable, int iAccept, int iReject) {}
void C_4JProfile::SetTrialAwardText(eAwardType AwardType, int iTitle, int iText) {}
int C_4JProfile::GetLockedProfile() { return 0; }
void C_4JProfile::SetLockedProfile(int iProf) {}
bool C_4JProfile::IsSignedIn(int iQuadrant) { return ( iQuadrant == 0); }
bool C_4JProfile::IsSignedIn(int iQuadrant) { return (iQuadrant == 0); }
bool C_4JProfile::IsSignedInLive(int iProf) { return true; }
bool C_4JProfile::IsGuest(int iQuadrant) { return false; }
UINT C_4JProfile::RequestSignInUI(bool bFromInvite,bool bLocalGame,bool bNoGuestsAllowed,bool bMultiplayerSignIn,bool bAddUser, int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant) { return 0; }
UINT C_4JProfile::DisplayOfflineProfile(int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant) { return 0; }
UINT C_4JProfile::RequestConvertOfflineToGuestUI(int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant) { return 0; }
UINT C_4JProfile::RequestSignInUI(bool bFromInvite, bool bLocalGame, bool bNoGuestsAllowed, bool bMultiplayerSignIn, bool bAddUser, int(*Func)(LPVOID, const bool, const int iPad), LPVOID lpParam, int iQuadrant) { return 0; }
UINT C_4JProfile::DisplayOfflineProfile(int(*Func)(LPVOID, const bool, const int iPad), LPVOID lpParam, int iQuadrant) { return 0; }
UINT C_4JProfile::RequestConvertOfflineToGuestUI(int(*Func)(LPVOID, const bool, const int iPad), LPVOID lpParam, int iQuadrant) { return 0; }
void C_4JProfile::SetPrimaryPlayerChanged(bool bVal) {}
bool C_4JProfile::QuerySigninStatus(void) { return true; }
void C_4JProfile::GetXUID(int iPad, PlayerUID *pXuid,bool bOnlineXuid) {*pXuid = 0xe000d45248242f2e; }
BOOL C_4JProfile::AreXUIDSEqual(PlayerUID xuid1,PlayerUID xuid2) { return false; }
void C_4JProfile::GetXUID(int iPad, PlayerUID * pXuid, bool bOnlineXuid)
{
#ifdef _WINDOWS64
if (iPad != 0)
{
*pXuid = INVALID_XUID;
return;
}
if (IQNet::s_isHosting)
*pXuid = 0xe000d45248242f2e;
else
*pXuid = 0xe000d45248242f2e + WinsockNetLayer::GetLocalSmallId();
#else
* pXuid = 0xe000d45248242f2e + iPad;
#endif
}
BOOL C_4JProfile::AreXUIDSEqual(PlayerUID xuid1, PlayerUID xuid2) { return xuid1 == xuid2; }
BOOL C_4JProfile::XUIDIsGuest(PlayerUID xuid) { return false; }
bool C_4JProfile::AllowedToPlayMultiplayer(int iProf) { return true; }
#if defined(__ORBIS__)
bool C_4JProfile::GetChatAndContentRestrictions(int iPad, bool thisQuadrantOnly, bool *pbChatRestricted,bool *pbContentRestricted,int *piAge)
bool C_4JProfile::GetChatAndContentRestrictions(int iPad, bool thisQuadrantOnly, bool* pbChatRestricted, bool* pbContentRestricted, int* piAge)
{
if(pbChatRestricted) *pbChatRestricted = false;
if(pbContentRestricted) *pbContentRestricted = false;
if(piAge) *piAge = 100;
if (pbChatRestricted) *pbChatRestricted = false;
if (pbContentRestricted) *pbContentRestricted = false;
if (piAge) *piAge = 100;
return true;
}
#endif
void C_4JProfile::StartTrialGame() {}
void C_4JProfile::AllowedPlayerCreatedContent(int iPad, bool thisQuadrantOnly, BOOL *allAllowed, BOOL *friendsAllowed) {}
BOOL C_4JProfile::CanViewPlayerCreatedContent(int iPad, bool thisQuadrantOnly, PPlayerUID pXuids, DWORD dwXuidCount ) { return true; }
bool C_4JProfile::GetProfileAvatar(int iPad,int( *Func)(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes), LPVOID lpParam) { return false; }
void C_4JProfile::AllowedPlayerCreatedContent(int iPad, bool thisQuadrantOnly, BOOL * allAllowed, BOOL * friendsAllowed) {}
BOOL C_4JProfile::CanViewPlayerCreatedContent(int iPad, bool thisQuadrantOnly, PPlayerUID pXuids, DWORD dwXuidCount) { return true; }
bool C_4JProfile::GetProfileAvatar(int iPad, int(*Func)(LPVOID lpParam, PBYTE pbThumbnail, DWORD dwThumbnailBytes), LPVOID lpParam) { return false; }
void C_4JProfile::CancelProfileAvatarRequest() {}
int C_4JProfile::GetPrimaryPad() { return 0; }
void C_4JProfile::SetPrimaryPad(int iPad) {}
#ifdef _DURANGO
char fakeGamerTag[32] = "PlayerName";
void SetFakeGamertag(char *name){ strcpy_s(fakeGamerTag, name); }
char* C_4JProfile::GetGamertag(int iPad){ return fakeGamerTag; }
void SetFakeGamertag(char* name) { strcpy_s(fakeGamerTag, name); }
char* C_4JProfile::GetGamertag(int iPad) { return fakeGamerTag; }
#else
char* C_4JProfile::GetGamertag(int iPad)
{
static char tags[4][16] = { "Player 1", "Player 2", "Player 3", "Player 4" };
if(iPad >= 0 && iPad < 4) return tags[iPad];
return tags[0];
}
wstring C_4JProfile::GetDisplayName(int iPad)
{
switch(iPad)
{
case 1: return L"Player 2";
case 2: return L"Player 3";
case 3: return L"Player 4";
default: return L"Player 1";
}
}
char* C_4JProfile::GetGamertag(int iPad) { extern char g_Win64Username[17]; return g_Win64Username; }
wstring C_4JProfile::GetDisplayName(int iPad) { extern wchar_t g_Win64UsernameW[17]; return g_Win64UsernameW; }
#endif
bool C_4JProfile::IsFullVersion() { return s_bProfileIsFullVersion; }
void C_4JProfile::SetSignInChangeCallback(void ( *Func)(LPVOID, bool, unsigned int),LPVOID lpParam) {}
void C_4JProfile::SetNotificationsCallback(void ( *Func)(LPVOID, DWORD, unsigned int),LPVOID lpParam) {}
void C_4JProfile::SetSignInChangeCallback(void (*Func)(LPVOID, bool, unsigned int), LPVOID lpParam) {}
void C_4JProfile::SetNotificationsCallback(void (*Func)(LPVOID, DWORD, unsigned int), LPVOID lpParam) {}
bool C_4JProfile::RegionIsNorthAmerica(void) { return false; }
bool C_4JProfile::LocaleIsUSorCanada(void) { return false; }
HRESULT C_4JProfile::GetLiveConnectionStatus() { return S_OK; }
bool C_4JProfile::IsSystemUIDisplayed() { return false; }
void C_4JProfile::SetProfileReadErrorCallback(void ( *Func)(LPVOID), LPVOID lpParam) {}
int( *defaultOptionsCallback)(LPVOID,C_4JProfile::PROFILESETTINGS *, const int iPad) = NULL;
void C_4JProfile::SetProfileReadErrorCallback(void (*Func)(LPVOID), LPVOID lpParam) {}
int(*defaultOptionsCallback)(LPVOID, C_4JProfile::PROFILESETTINGS*, const int iPad) = NULL;
LPVOID lpProfileParam = NULL;
int C_4JProfile::SetDefaultOptionsCallback(int( *Func)(LPVOID,PROFILESETTINGS *, const int iPad),LPVOID lpParam)
int C_4JProfile::SetDefaultOptionsCallback(int(*Func)(LPVOID, PROFILESETTINGS*, const int iPad), LPVOID lpParam)
{
defaultOptionsCallback = Func;
lpProfileParam = lpParam;
return 0;
}
int C_4JProfile::SetOldProfileVersionCallback(int( *Func)(LPVOID,unsigned char *, const unsigned short,const int),LPVOID lpParam) { return 0; }
int C_4JProfile::SetOldProfileVersionCallback(int(*Func)(LPVOID, unsigned char*, const unsigned short, const int), LPVOID lpParam) { return 0; }
// To store the dashboard preferences for controller flipped, etc.
C_4JProfile::PROFILESETTINGS ProfileSettingsA[XUSER_MAX_COUNT];
C_4JProfile::PROFILESETTINGS * C_4JProfile::GetDashboardProfileSettings(int iPad) { return &ProfileSettingsA[iPad]; }
C_4JProfile::PROFILESETTINGS* C_4JProfile::GetDashboardProfileSettings(int iPad) { return &ProfileSettingsA[iPad]; }
void C_4JProfile::WriteToProfile(int iQuadrant, bool bGameDefinedDataChanged, bool bOverride5MinuteLimitOnProfileWrites) {}
void C_4JProfile::ForceQueuedProfileWrites(int iPad) {}
void *C_4JProfile::GetGameDefinedProfileData(int iQuadrant)
void* C_4JProfile::GetGameDefinedProfileData(int iQuadrant)
{
// 4J Stu - Don't reset the options when we call this!!
//defaultOptionsCallback(lpProfileParam, (C_4JProfile::PROFILESETTINGS *)profileData[iQuadrant], iQuadrant);
@@ -545,9 +624,10 @@ void *C_4JProfile::GetGameDefinedProfileData(int iQuadrant)
return profileData[iQuadrant];
}
void C_4JProfile::ResetProfileProcessState() {}
void C_4JProfile::Tick( void ) {}
void C_4JProfile::RegisterAward(int iAwardNumber,int iGamerconfigID, eAwardType eType, bool bLeaderboardAffected,
CXuiStringTable*pStringTable, int iTitleStr, int iTextStr, int iAcceptStr, char *pszThemeName, unsigned int ulThemeSize) {}
void C_4JProfile::Tick(void) {}
void C_4JProfile::RegisterAward(int iAwardNumber, int iGamerconfigID, eAwardType eType, bool bLeaderboardAffected,
CXuiStringTable * pStringTable, int iTitleStr, int iTextStr, int iAcceptStr, char* pszThemeName, unsigned int ulThemeSize) {
}
int C_4JProfile::GetAwardId(int iAwardNumber) { return 0; }
eAwardType C_4JProfile::GetAwardType(int iAwardNumber) { return eAwardType_Achievement; }
bool C_4JProfile::CanBeAwarded(int iQuadrant, int iAwardNumber) { return false; }
@@ -555,11 +635,11 @@ void C_4JProfile::Award(int iQuadrant, int iAwardNumber, bool bForce) {}
bool C_4JProfile::IsAwardsFlagSet(int iQuadrant, int iAward) { return false; }
void C_4JProfile::RichPresenceInit(int iPresenceCount, int iContextCount) {}
void C_4JProfile::RegisterRichPresenceContext(int iGameConfigContextID) {}
void C_4JProfile::SetRichPresenceContextValue(int iPad,int iContextID, int iVal) {}
void C_4JProfile::SetCurrentGameActivity(int iPad,int iNewPresence, bool bSetOthersToIdle) {}
void C_4JProfile::SetRichPresenceContextValue(int iPad, int iContextID, int iVal) {}
void C_4JProfile::SetCurrentGameActivity(int iPad, int iNewPresence, bool bSetOthersToIdle) {}
void C_4JProfile::DisplayFullVersionPurchase(bool bRequired, int iQuadrant, int iUpsellParam) {}
void C_4JProfile::SetUpsellCallback(void ( *Func)(LPVOID lpParam, eUpsellType type, eUpsellResponse response, int iUserData),LPVOID lpParam) {}
void C_4JProfile::SetDebugFullOverride(bool bVal) {s_bProfileIsFullVersion = bVal;}
void C_4JProfile::SetUpsellCallback(void (*Func)(LPVOID lpParam, eUpsellType type, eUpsellResponse response, int iUserData), LPVOID lpParam) {}
void C_4JProfile::SetDebugFullOverride(bool bVal) { s_bProfileIsFullVersion = bVal; }
void C_4JProfile::ShowProfileCard(int iPad, PlayerUID targetUid) {}
/////////////////////////////////////////////// Storage library
@@ -567,60 +647,60 @@ void C_4JProfile::ShowProfileCard(int iPad, PlayerUID targetUid) {}
#if 0
C4JStorage::C4JStorage() {}
void C4JStorage::Tick() {}
C4JStorage::EMessageResult C4JStorage::RequestMessageBox(UINT uiTitle, UINT uiText, UINT *uiOptionA,UINT uiOptionC, DWORD dwPad, int( *Func)(LPVOID,int,const C4JStorage::EMessageResult),LPVOID lpParam, C4JStringTable *pStringTable, WCHAR *pwchFormatString,DWORD dwFocusButton) { return C4JStorage::EMessage_Undefined; }
C4JStorage::EMessageResult C4JStorage::GetMessageBoxResult() { return C4JStorage::EMessage_Undefined; }
bool C4JStorage::SetSaveDevice(int( *Func)(LPVOID,const bool),LPVOID lpParam, bool bForceResetOfSaveDevice) { return true; }
void C4JStorage::Init(LPCWSTR pwchDefaultSaveName,char *pszSavePackName,int iMinimumSaveSize, int( *Func)(LPVOID, const ESavingMessage, int),LPVOID lpParam) {}
C4JStorage::EMessageResult C4JStorage::RequestMessageBox(UINT uiTitle, UINT uiText, UINT * uiOptionA, UINT uiOptionC, DWORD dwPad, int(*Func)(LPVOID, int, const C4JStorage::EMessageResult), LPVOID lpParam, C4JStringTable * pStringTable, WCHAR * pwchFormatString, DWORD dwFocusButton) { return C4JStorage::EMessage_Undefined; }
C4JStorage::EMessageResult C4JStorage::GetMessageBoxResult() { return C4JStorage::EMessage_Undefined; }
bool C4JStorage::SetSaveDevice(int(*Func)(LPVOID, const bool), LPVOID lpParam, bool bForceResetOfSaveDevice) { return true; }
void C4JStorage::Init(LPCWSTR pwchDefaultSaveName, char* pszSavePackName, int iMinimumSaveSize, int(*Func)(LPVOID, const ESavingMessage, int), LPVOID lpParam) {}
void C4JStorage::ResetSaveData() {}
void C4JStorage::SetDefaultSaveNameForKeyboardDisplay(LPCWSTR pwchDefaultSaveName) {}
void C4JStorage::SetSaveTitle(LPCWSTR pwchDefaultSaveName) {}
LPCWSTR C4JStorage::GetSaveTitle() { return L""; }
bool C4JStorage::GetSaveUniqueNumber(INT *piVal) { return true; }
bool C4JStorage::GetSaveUniqueFilename(char *pszName) { return true; }
void C4JStorage::SetSaveUniqueFilename(char *szFilename) { }
void C4JStorage::SetState(ESaveGameControlState eControlState,int( *Func)(LPVOID,const bool),LPVOID lpParam) {}
bool C4JStorage::GetSaveUniqueNumber(INT * piVal) { return true; }
bool C4JStorage::GetSaveUniqueFilename(char* pszName) { return true; }
void C4JStorage::SetSaveUniqueFilename(char* szFilename) {}
void C4JStorage::SetState(ESaveGameControlState eControlState, int(*Func)(LPVOID, const bool), LPVOID lpParam) {}
void C4JStorage::SetSaveDisabled(bool bDisable) {}
bool C4JStorage::GetSaveDisabled(void) { return false; }
unsigned int C4JStorage::GetSaveSize() { return 0; }
void C4JStorage::GetSaveData(void *pvData,unsigned int *pulBytes) {}
void C4JStorage::GetSaveData(void* pvData, unsigned int* pulBytes) {}
PVOID C4JStorage::AllocateSaveData(unsigned int ulBytes) { return new char[ulBytes]; }
void C4JStorage::SaveSaveData(unsigned int ulBytes,PBYTE pbThumbnail,DWORD cbThumbnail,PBYTE pbTextData, DWORD dwTextLen) {}
void C4JStorage::CopySaveDataToNewSave(PBYTE pbThumbnail,DWORD cbThumbnail,WCHAR *wchNewName,int ( *Func)(LPVOID lpParam, bool), LPVOID lpParam) {}
void C4JStorage::SetSaveDeviceSelected(unsigned int uiPad,bool bSelected) {}
void C4JStorage::SaveSaveData(unsigned int ulBytes, PBYTE pbThumbnail, DWORD cbThumbnail, PBYTE pbTextData, DWORD dwTextLen) {}
void C4JStorage::CopySaveDataToNewSave(PBYTE pbThumbnail, DWORD cbThumbnail, WCHAR * wchNewName, int (*Func)(LPVOID lpParam, bool), LPVOID lpParam) {}
void C4JStorage::SetSaveDeviceSelected(unsigned int uiPad, bool bSelected) {}
bool C4JStorage::GetSaveDeviceSelected(unsigned int iPad) { return true; }
C4JStorage::ELoadGameStatus C4JStorage::DoesSaveExist(bool *pbExists) { return C4JStorage::ELoadGame_Idle; }
C4JStorage::ELoadGameStatus C4JStorage::DoesSaveExist(bool* pbExists) { return C4JStorage::ELoadGame_Idle; }
bool C4JStorage::EnoughSpaceForAMinSaveGame() { return true; }
void C4JStorage::SetSaveMessageVPosition(float fY) {}
//C4JStorage::ESGIStatus C4JStorage::GetSavesInfo(int iPad,bool ( *Func)(LPVOID, int, CACHEINFOSTRUCT *, int, HRESULT),LPVOID lpParam,char *pszSavePackName) { return C4JStorage::ESGIStatus_Idle; }
C4JStorage::ESaveGameState C4JStorage::GetSavesInfo(int iPad,int ( *Func)(LPVOID lpParam,SAVE_DETAILS *pSaveDetails,const bool),LPVOID lpParam,char *pszSavePackName) { return C4JStorage::ESaveGame_Idle; }
C4JStorage::ESaveGameState C4JStorage::GetSavesInfo(int iPad, int (*Func)(LPVOID lpParam, SAVE_DETAILS * pSaveDetails, const bool), LPVOID lpParam, char* pszSavePackName) { return C4JStorage::ESaveGame_Idle; }
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile,XCONTENT_DATA &xContentData) {}
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, PBYTE *ppbImageData, DWORD *pdwImageBytes) {}
C4JStorage::ESaveGameState C4JStorage::LoadSaveData(PSAVE_INFO pSaveInfo,int( *Func)(LPVOID lpParam,const bool, const bool), LPVOID lpParam) {return C4JStorage::ESaveGame_Idle;}
C4JStorage::EDeleteGameStatus C4JStorage::DeleteSaveData(PSAVE_INFO pSaveInfo,int( *Func)(LPVOID lpParam,const bool), LPVOID lpParam) { return C4JStorage::EDeleteGame_Idle; }
PSAVE_DETAILS C4JStorage::ReturnSavesInfo() {return NULL;}
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, XCONTENT_DATA & xContentData) {}
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, PBYTE * ppbImageData, DWORD * pdwImageBytes) {}
C4JStorage::ESaveGameState C4JStorage::LoadSaveData(PSAVE_INFO pSaveInfo, int(*Func)(LPVOID lpParam, const bool, const bool), LPVOID lpParam) { return C4JStorage::ESaveGame_Idle; }
C4JStorage::EDeleteGameStatus C4JStorage::DeleteSaveData(PSAVE_INFO pSaveInfo, int(*Func)(LPVOID lpParam, const bool), LPVOID lpParam) { return C4JStorage::EDeleteGame_Idle; }
PSAVE_DETAILS C4JStorage::ReturnSavesInfo() { return NULL; }
void C4JStorage::RegisterMarketplaceCountsCallback(int ( *Func)(LPVOID lpParam, C4JStorage::DLC_TMS_DETAILS *, int), LPVOID lpParam ) {}
void C4JStorage::SetDLCPackageRoot(char *pszDLCRoot) {}
C4JStorage::EDLCStatus C4JStorage::GetDLCOffers(int iPad,int( *Func)(LPVOID, int, DWORD, int),LPVOID lpParam, DWORD dwOfferTypesBitmaskT) { return C4JStorage::EDLC_Idle; }
void C4JStorage::RegisterMarketplaceCountsCallback(int (*Func)(LPVOID lpParam, C4JStorage::DLC_TMS_DETAILS*, int), LPVOID lpParam) {}
void C4JStorage::SetDLCPackageRoot(char* pszDLCRoot) {}
C4JStorage::EDLCStatus C4JStorage::GetDLCOffers(int iPad, int(*Func)(LPVOID, int, DWORD, int), LPVOID lpParam, DWORD dwOfferTypesBitmaskT) { return C4JStorage::EDLC_Idle; }
DWORD C4JStorage::CancelGetDLCOffers() { return 0; }
void C4JStorage::ClearDLCOffers() {}
XMARKETPLACE_CONTENTOFFER_INFO& C4JStorage::GetOffer(DWORD dw) { static XMARKETPLACE_CONTENTOFFER_INFO retval = {0}; return retval; }
XMARKETPLACE_CONTENTOFFER_INFO& C4JStorage::GetOffer(DWORD dw) { static XMARKETPLACE_CONTENTOFFER_INFO retval = { 0 }; return retval; }
int C4JStorage::GetOfferCount() { return 0; }
DWORD C4JStorage::InstallOffer(int iOfferIDC,ULONGLONG *ullOfferIDA,int( *Func)(LPVOID, int, int),LPVOID lpParam, bool bTrial) { return 0; }
DWORD C4JStorage::GetAvailableDLCCount( int iPad) { return 0; }
XCONTENT_DATA& C4JStorage::GetDLC(DWORD dw) { static XCONTENT_DATA retval = {0}; return retval; }
C4JStorage::EDLCStatus C4JStorage::GetInstalledDLC(int iPad,int( *Func)(LPVOID, int, int),LPVOID lpParam) { return C4JStorage::EDLC_Idle; }
DWORD C4JStorage::MountInstalledDLC(int iPad,DWORD dwDLC,int( *Func)(LPVOID, int, DWORD,DWORD),LPVOID lpParam,LPCSTR szMountDrive) { return 0; }
DWORD C4JStorage::InstallOffer(int iOfferIDC, ULONGLONG * ullOfferIDA, int(*Func)(LPVOID, int, int), LPVOID lpParam, bool bTrial) { return 0; }
DWORD C4JStorage::GetAvailableDLCCount(int iPad) { return 0; }
XCONTENT_DATA& C4JStorage::GetDLC(DWORD dw) { static XCONTENT_DATA retval = { 0 }; return retval; }
C4JStorage::EDLCStatus C4JStorage::GetInstalledDLC(int iPad, int(*Func)(LPVOID, int, int), LPVOID lpParam) { return C4JStorage::EDLC_Idle; }
DWORD C4JStorage::MountInstalledDLC(int iPad, DWORD dwDLC, int(*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive) { return 0; }
DWORD C4JStorage::UnmountInstalledDLC(LPCSTR szMountDrive) { return 0; }
C4JStorage::ETMSStatus C4JStorage::ReadTMSFile(int iQuadrant,eGlobalStorage eStorageFacility,C4JStorage::eTMS_FileType eFileType, WCHAR *pwchFilename,BYTE **ppBuffer,DWORD *pdwBufferSize,int( *Func)(LPVOID, WCHAR *,int, bool, int),LPVOID lpParam, int iAction) { return C4JStorage::ETMSStatus_Idle; }
bool C4JStorage::WriteTMSFile(int iQuadrant,eGlobalStorage eStorageFacility,WCHAR *pwchFilename,BYTE *pBuffer,DWORD dwBufferSize) { return true; }
bool C4JStorage::DeleteTMSFile(int iQuadrant,eGlobalStorage eStorageFacility,WCHAR *pwchFilename) { return true; }
void C4JStorage::StoreTMSPathName(WCHAR *pwchName) {}
unsigned int C4JStorage::CRC(unsigned char *buf, int len) { return 0; }
C4JStorage::ETMSStatus C4JStorage::ReadTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, C4JStorage::eTMS_FileType eFileType, WCHAR * pwchFilename, BYTE * *ppBuffer, DWORD * pdwBufferSize, int(*Func)(LPVOID, WCHAR*, int, bool, int), LPVOID lpParam, int iAction) { return C4JStorage::ETMSStatus_Idle; }
bool C4JStorage::WriteTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, WCHAR * pwchFilename, BYTE * pBuffer, DWORD dwBufferSize) { return true; }
bool C4JStorage::DeleteTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, WCHAR * pwchFilename) { return true; }
void C4JStorage::StoreTMSPathName(WCHAR * pwchName) {}
unsigned int C4JStorage::CRC(unsigned char* buf, int len) { return 0; }
struct PTMSPP_FILEDATA;
C4JStorage::ETMSStatus C4JStorage::TMSPP_ReadFile(int iPad,C4JStorage::eGlobalStorage eStorageFacility,C4JStorage::eTMS_FILETYPEVAL eFileTypeVal,LPCSTR szFilename,int( *Func)(LPVOID,int,int,PTMSPP_FILEDATA, LPCSTR)/*=NULL*/,LPVOID lpParam/*=NULL*/, int iUserData/*=0*/) {return C4JStorage::ETMSStatus_Idle;}
C4JStorage::ETMSStatus C4JStorage::TMSPP_ReadFile(int iPad, C4JStorage::eGlobalStorage eStorageFacility, C4JStorage::eTMS_FILETYPEVAL eFileTypeVal, LPCSTR szFilename, int(*Func)(LPVOID, int, int, PTMSPP_FILEDATA, LPCSTR)/*=NULL*/, LPVOID lpParam/*=NULL*/, int iUserData/*=0*/) { return C4JStorage::ETMSStatus_Idle; }
#endif // _WINDOWS64
#endif // __PS3__
@@ -636,8 +716,8 @@ BOOL CSentientManager::RecordHeartBeat(DWORD dwUserId) { return true; }
BOOL CSentientManager::RecordLevelStart(DWORD dwUserId, ESen_FriendOrMatch friendsOrMatch, ESen_CompeteOrCoop competeOrCoop, int difficulty, DWORD numberOfLocalPlayers, DWORD numberOfOnlinePlayers) { return true; }
BOOL CSentientManager::RecordLevelExit(DWORD dwUserId, ESen_LevelExitStatus levelExitStatus) { return true; }
BOOL CSentientManager::RecordLevelSaveOrCheckpoint(DWORD dwUserId, INT saveOrCheckPointID, INT saveSizeInBytes) { return true; }
BOOL CSentientManager::RecordLevelResume(DWORD dwUserId, ESen_FriendOrMatch friendsOrMatch, ESen_CompeteOrCoop competeOrCoop, int difficulty, DWORD numberOfLocalPlayers, DWORD numberOfOnlinePlayers, INT saveOrCheckPointID) { return true; }
BOOL CSentientManager::RecordPauseOrInactive(DWORD dwUserId) { return true; }
BOOL CSentientManager::RecordLevelResume(DWORD dwUserId, ESen_FriendOrMatch friendsOrMatch, ESen_CompeteOrCoop competeOrCoop, int difficulty, DWORD numberOfLocalPlayers, DWORD numberOfOnlinePlayers, INT saveOrCheckPointID) { return true; }
BOOL CSentientManager::RecordPauseOrInactive(DWORD dwUserId) { return true; }
BOOL CSentientManager::RecordUnpauseOrActive(DWORD dwUserId) { return true; }
BOOL CSentientManager::RecordMenuShown(DWORD dwUserId, INT menuID, INT optionalMenuSubID) { return true; }
BOOL CSentientManager::RecordAchievementUnlocked(DWORD dwUserId, INT achievementID, INT achievementGamerscore) { return true; }