* Implement basic multiplayer functionality * Update README.md --------- Co-authored-by: Slenderman <ssimulpong@outlook.com>
This commit is contained in:
@@ -284,13 +284,8 @@ UIScene_LoadOrJoinMenu::~UIScene_LoadOrJoinMenu()
|
||||
g_NetworkManager.SetSessionsUpdatedCallback( NULL, NULL );
|
||||
app.SetLiveLinkRequired( false );
|
||||
|
||||
if(m_currentSessions)
|
||||
{
|
||||
for(AUTO_VAR(it, m_currentSessions->begin()); it < m_currentSessions->end(); ++it)
|
||||
{
|
||||
delete (*it);
|
||||
}
|
||||
}
|
||||
delete m_currentSessions;
|
||||
m_currentSessions = NULL;
|
||||
|
||||
#if TO_BE_IMPLEMENTED
|
||||
// Reset the background downloading, in case we changed it by attempting to download a texture pack
|
||||
|
||||
Reference in New Issue
Block a user