From 84c06dde726d93faf24835eda92325ba35eb46ca Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Fri, 6 Mar 2026 12:54:28 -0600 Subject: [PATCH] Switch back to Iggy chat temporarily Partially reverts changes in #682 that uses a better technique for rendering the chat in favor of Iggy. We will need to go back once we update that version for better visual parity with the Iggy chat rendering (position, spacing, font size) but this works for now. Fixes #718 --- Minecraft.Client/Common/UI/UIScene_HUD.cpp | 2 +- Minecraft.Client/Gui.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Minecraft.Client/Common/UI/UIScene_HUD.cpp b/Minecraft.Client/Common/UI/UIScene_HUD.cpp index e01757ab..5f401c39 100644 --- a/Minecraft.Client/Common/UI/UIScene_HUD.cpp +++ b/Minecraft.Client/Common/UI/UIScene_HUD.cpp @@ -753,7 +753,7 @@ void UIScene_HUD::handleTimerComplete(int id) float opacity = pGui->getOpacity(m_iPad, i); if( opacity > 0 ) { -#ifdef _WINDOWS64 +#if 0 // def _WINDOWS64 // Use Iggy chat until Gui::render has visual parity // Chat drawn by Gui::render with color codes. Hides Iggy chat to avoid double chats. m_controlLabelBackground[i].setOpacity(0); m_labelChatText[i].setOpacity(0); diff --git a/Minecraft.Client/Gui.cpp b/Minecraft.Client/Gui.cpp index 365ddeac..0a890d93 100644 --- a/Minecraft.Client/Gui.cpp +++ b/Minecraft.Client/Gui.cpp @@ -971,7 +971,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_ALPHA_TEST); -#if defined(_WINDOWS64) +#if 0 // defined(_WINDOWS64) // Temporarily disable this chat in favor of iggy chat until we have better visual parity glPushMatrix(); glTranslatef(0.0f, static_cast(screenHeight - iSafezoneYHalf - iTooltipsYOffset - 16 - 3 + 22) - 24.0f, 0.0f);