Miniaudio Implementation (+stb_vorbis) (#624)
* Miniaudio Implementation * Do not link miles + remove miles lib
This commit is contained in:
@@ -15,7 +15,6 @@
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#define _SEKRIT
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#include "..\..\Durango\Miles\include\mss.h"
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#elif defined _WINDOWS64
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#include "..\..\windows64\Miles\include\mss.h"
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#else // PS4
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// 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles
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#define _SEKRIT2
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@@ -97,4 +96,4 @@ private:
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bool m_bIsPlayingStreamingGameMusic;
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bool m_bIsPlayingEndMusic;
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bool m_bIsPlayingNetherMusic;
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};
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};
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File diff suppressed because it is too large
Load Diff
@@ -4,6 +4,8 @@ class Options;
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using namespace std;
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#include "..\..\Minecraft.World\SoundTypes.h"
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#include "miniaudio.h"
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enum eMUSICFILES
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{
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eStream_Overworld_Calm1 = 0,
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@@ -76,7 +78,11 @@ enum MUSIC_STREAMSTATE
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typedef struct
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{
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#ifndef _WINDOWS64
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F32 x,y,z,volume,pitch;
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#else
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float x,y,z,volume,pitch;
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#endif
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int iSound;
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bool bIs3D;
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bool bUseSoundsPitchVal;
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@@ -86,6 +92,17 @@ typedef struct
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}
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AUDIO_INFO;
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#ifdef _WINDOWS64
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struct MiniAudioSound
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{
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ma_sound sound;
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AUDIO_INFO info;
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bool active;
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};
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extern std::vector<MiniAudioSound*> m_activeSounds;
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#endif
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class SoundEngine : public ConsoleSoundEngine
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{
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static const int MAX_SAME_SOUNDS_PLAYING = 8; // 4J added
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@@ -112,7 +129,7 @@ public:
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int getMusicID(int iDomain);
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int getMusicID(const wstring& name);
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void SetStreamingSounds(int iOverworldMin, int iOverWorldMax, int iNetherMin, int iNetherMax, int iEndMin, int iEndMax, int iCD1);
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void updateMiles(); // AP added so Vita can update all the Miles functions during the mixer callback
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void updateMiniAudio();
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void playMusicUpdate();
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private:
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@@ -126,9 +143,10 @@ private:
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int GetRandomishTrack(int iStart,int iEnd);
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HMSOUNDBANK m_hBank;
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HDIGDRIVER m_hDriver;
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HSTREAM m_hStream;
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ma_engine m_engine;
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ma_engine_config m_engineConfig;
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ma_sound m_musicStream;
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bool m_musicStreamActive;
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static char m_szSoundPath[];
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static char m_szMusicPath[];
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@@ -165,4 +183,4 @@ private:
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#ifdef __ORBIS__
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int32_t m_hBGMAudio;
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#endif
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};
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};
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95844
Minecraft.Client/Common/Audio/miniaudio.h
Normal file
95844
Minecraft.Client/Common/Audio/miniaudio.h
Normal file
File diff suppressed because it is too large
Load Diff
5580
Minecraft.Client/Common/Audio/stb_vorbis.h
Normal file
5580
Minecraft.Client/Common/Audio/stb_vorbis.h
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File diff suppressed because it is too large
Load Diff
74
Minecraft.Client/Common/Filesystem/Filesystem.cpp
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74
Minecraft.Client/Common/Filesystem/Filesystem.cpp
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@@ -0,0 +1,74 @@
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#include "stdafx.h"
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#include "Filesystem.h"
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#ifdef _WINDOWS64
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#include <windows.h>
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#endif // TODO: More os' filesystem handling for when the project moves away from only Windows
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#include <stdio.h>
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bool FileOrDirectoryExists(const char* path)
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{
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#ifdef _WINDOWS64
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DWORD attribs = GetFileAttributesA(path);
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return (attribs != INVALID_FILE_ATTRIBUTES);
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#else
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#error "FileOrDirectoryExists not implemented for this platform"
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return false;
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#endif
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}
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bool FileExists(const char* path)
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{
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#ifdef _WINDOWS64
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DWORD attribs = GetFileAttributesA(path);
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return (attribs != INVALID_FILE_ATTRIBUTES && !(attribs & FILE_ATTRIBUTE_DIRECTORY));
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#else
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#error "FileExists not implemented for this platform"
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return false;
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#endif
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}
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bool DirectoryExists(const char* path)
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{
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#ifdef _WINDOWS64
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DWORD attribs = GetFileAttributesA(path);
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return (attribs != INVALID_FILE_ATTRIBUTES && (attribs & FILE_ATTRIBUTE_DIRECTORY));
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#else
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#error "DirectoryExists not implemented for this platform"
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return false;
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#endif
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}
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bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize)
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{
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#ifdef _WINDOWS64
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char searchPath[MAX_PATH];
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snprintf(searchPath, MAX_PATH, "%s\\*", directory);
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WIN32_FIND_DATAA findData;
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HANDLE hFind = FindFirstFileA(searchPath, &findData);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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return false;
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}
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do
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{
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if (!(findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
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{
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// Found a file, copy its path to the output buffer
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snprintf(outFilePath, outFilePathSize, "%s\\%s", directory, findData.cFileName);
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FindClose(hFind);
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return true;
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}
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} while (FindNextFileA(hFind, &findData) != 0);
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FindClose(hFind);
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return false; // No files found in the directory
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#else
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#error "GetFirstFileInDirectory not implemented for this platform"
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return false;
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#endif
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}
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6
Minecraft.Client/Common/Filesystem/Filesystem.h
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6
Minecraft.Client/Common/Filesystem/Filesystem.h
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@@ -0,0 +1,6 @@
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#pragma once
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bool FileOrDirectoryExists(const char* path);
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bool FileExists(const char* path);
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bool DirectoryExists(const char* path);
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bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize);
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@@ -1551,7 +1551,7 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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@@ -1571,7 +1571,7 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
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<AdditionalDependencies>legacy_stdio_definitions.lib;d3d11.lib;d3dcompiler.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib</AdditionalDependencies>
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<AdditionalDependencies>legacy_stdio_definitions.lib;d3d11.lib;d3dcompiler.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;wsock32.lib</AdditionalDependencies>
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<ShowProgress>NotSet</ShowProgress>
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<SuppressStartupBanner>false</SuppressStartupBanner>
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</Link>
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@@ -1617,7 +1617,7 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
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<AdditionalDependencies>d3d11.lib;..\Minecraft.World\ARM64EC_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib</AdditionalDependencies>
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<AdditionalDependencies>d3d11.lib;..\Minecraft.World\ARM64EC_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;wsock32.lib</AdditionalDependencies>
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<ShowProgress>NotSet</ShowProgress>
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<SuppressStartupBanner>false</SuppressStartupBanner>
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</Link>
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@@ -1663,7 +1663,7 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
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<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib</AdditionalDependencies>
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<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib</AdditionalDependencies>
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<ShowProgress>NotSet</ShowProgress>
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<SuppressStartupBanner>false</SuppressStartupBanner>
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</Link>
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@@ -5698,7 +5698,9 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ClInclude Include="Common\App_enums.h" />
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<ClInclude Include="Common\App_structs.h" />
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<ClInclude Include="Common\Audio\Consoles_SoundEngine.h" />
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<ClInclude Include="Common\Audio\miniaudio.h" />
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<ClInclude Include="Common\Audio\SoundEngine.h" />
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<ClInclude Include="Common\Audio\stb_vorbis.h" />
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<ClInclude Include="Common\BuildVer.h" />
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<ClInclude Include="Common\Colours\ColourTable.h" />
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<ClInclude Include="Common\Consoles_App.h" />
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@@ -5715,6 +5717,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ClInclude Include="Common\DLC\DLCSkinFile.h" />
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<ClInclude Include="Common\DLC\DLCTextureFile.h" />
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<ClInclude Include="Common\DLC\DLCUIDataFile.h" />
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<ClInclude Include="Common\Filesystem\Filesystem.h" />
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<ClInclude Include="Common\GameRules\AddEnchantmentRuleDefinition.h" />
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<ClInclude Include="Common\GameRules\AddItemRuleDefinition.h" />
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<ClInclude Include="Common\GameRules\ApplySchematicRuleDefinition.h" />
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@@ -28470,6 +28473,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ClCompile Include="Common\DLC\DLCSkinFile.cpp" />
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<ClCompile Include="Common\DLC\DLCTextureFile.cpp" />
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<ClCompile Include="Common\DLC\DLCUIDataFile.cpp" />
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<ClCompile Include="Common\Filesystem\Filesystem.cpp" />
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<ClCompile Include="Common\GameRules\AddEnchantmentRuleDefinition.cpp" />
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<ClCompile Include="Common\GameRules\AddItemRuleDefinition.cpp" />
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<ClCompile Include="Common\GameRules\ApplySchematicRuleDefinition.cpp" />
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@@ -46300,23 +46304,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
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</Library>
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<Library Include="Windows64\Miles\lib\mss64.lib">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
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</Library>
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<Library Include="Xbox\4JLibs\libs\4J_Input.lib">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ARM64EC'">true</ExcludedFromBuild>
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@@ -729,6 +729,9 @@
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<Filter Include="Windows64\Source Files\Network">
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<UniqueIdentifier>{e5d7fb24-25b8-413c-84ec-974bf0d4a3d1}</UniqueIdentifier>
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</Filter>
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<Filter Include="Common\Source Files\Filesystem">
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<UniqueIdentifier>{c79fd64d-7529-4da4-b5f3-2541e084932b}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<None Include="ReadMe.txt" />
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@@ -3778,6 +3781,15 @@
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<ClInclude Include="Windows64\Network\WinsockNetLayer.h">
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<Filter>Windows64\Source Files\Network</Filter>
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</ClInclude>
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<ClInclude Include="Common\Filesystem\Filesystem.h">
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<Filter>Common\Source Files\Filesystem</Filter>
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</ClInclude>
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<ClInclude Include="Common\Audio\miniaudio.h">
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<Filter>Common\Source Files\Audio</Filter>
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</ClInclude>
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<ClInclude Include="Common\Audio\stb_vorbis.h">
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<Filter>Common\Source Files\Audio</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="stdafx.cpp">
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@@ -5931,6 +5943,9 @@
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<ClCompile Include="Windows64\Network\WinsockNetLayer.cpp">
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<Filter>Windows64\Source Files\Network</Filter>
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</ClCompile>
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<ClCompile Include="Common\Filesystem\Filesystem.cpp">
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<Filter>Common\Source Files\Filesystem</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Library Include="Xbox\4JLibs\libs\4J_Render_d.lib">
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@@ -5990,9 +6005,6 @@
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<Library Include="Windows64\4JLibs\libs\4J_Input_d.lib">
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<Filter>Windows64\4JLibs\libs</Filter>
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</Library>
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<Library Include="Windows64\Miles\lib\mss64.lib">
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<Filter>Windows64\Miles Sound System\lib</Filter>
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</Library>
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<Library Include="Windows64\Iggy\lib\iggy_w64.lib">
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<Filter>Windows64\Iggy\lib</Filter>
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||||
</Library>
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||||
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,36 +0,0 @@
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// This is the null header file used to remove Telemetry calls.
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#define TMERR_DISABLED 1
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#define tmTick(...)
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#define tmPause(...)
|
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#define tmEnter(...)
|
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#define tmLeave(...)
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#define tmThreadName(...) TMERR_DISABLED
|
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#define tmMutexName(...) TMERR_DISABLED
|
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#define tmTryLock(...) TMERR_DISABLED
|
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#define tmEndTryLock(...)
|
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#define tmSetMutexState(...)
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#define tmAlloc(...)
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#define tmRealloc(...)
|
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#define tmFree(...)
|
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#define tmPlot(...)
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#define tmBlob(...) TMERR_DISABLED
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#define tmBlobEx(...) TMERR_DISABLED
|
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#define tmMessage(...)
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#define tmEmitAccumulationZones(...) TMERR_DISABLED
|
||||
#define tmEnterAccumulationZone(...) TMERR_DISABLED
|
||||
#define tmLeaveAccumulationZone(...) TMERR_DISABLED
|
||||
#define tmZone(...)
|
||||
#define tmSetLockState(...)
|
||||
#define tmLockName(...)
|
||||
#define tmSendCallStack(...)
|
||||
#define tmAllocEx(...)
|
||||
|
||||
#define NTELEMETRY 1
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||||
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||||
#define TM_CONTEXT_LITE(val) ((char*)(val))
|
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#define TM_CONTEXT_FULL(val) ((char*)(val))
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||||
|
||||
typedef char *HTELEMETRY;
|
||||
|
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user