Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
This reverts commit 07ad68bc15.
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@@ -107,7 +107,7 @@ bool DispenserTile::use(Level *level, int x, int y, int z, std::shared_ptr<Playe
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return true;
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}
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std::shared_ptr<DispenserTileEntity> trap = std::dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
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std::shared_ptr<DispenserTileEntity> trap = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
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player->openTrap(trap);
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return true;
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@@ -138,7 +138,7 @@ void DispenserTile::fireArrow(Level *level, int x, int y, int z, Random *random)
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xd = -1;
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}
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std::shared_ptr<DispenserTileEntity> trap = std::dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
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std::shared_ptr<DispenserTileEntity> trap = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
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if(trap != NULL)
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{
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int slot=trap->getRandomSlot();
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@@ -207,7 +207,7 @@ void DispenserTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_p
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void DispenserTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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{
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std::shared_ptr<Container> container = std::dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
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std::shared_ptr<Container> container = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
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if (container != NULL )
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{
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for (unsigned int i = 0; i < container->getContainerSize(); i++)
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@@ -422,7 +422,7 @@ int DispenserTile::dispenseItem(std::shared_ptr<DispenserTileEntity> trap, Level
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//MonsterPlacerItem *spawnEgg = (MonsterPlacerItem *)item->getItem();
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std::shared_ptr<Entity> newEntity = MonsterPlacerItem::canSpawn(item->getAuxValue(), level,&iResult);
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std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(newEntity);
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std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(newEntity);
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if (mob != NULL)
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{
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// 4J-PB - Changed the line below slightly since mobs were sticking to the dispenser rather than dropping down when fired
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