Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"

This reverts commit 07ad68bc15.
This commit is contained in:
void_17
2026-03-02 17:36:56 +07:00
parent 07ad68bc15
commit 7ae0c13854
207 changed files with 623 additions and 623 deletions

View File

@@ -100,8 +100,8 @@ bool Boat::hurt(DamageSource *source, int hurtDamage)
{
std::shared_ptr<Entity> attacker = source->getDirectEntity();
if (std::dynamic_pointer_cast<Player>(attacker) != NULL &&
!std::dynamic_pointer_cast<Player>(attacker)->isAllowedToHurtEntity( shared_from_this() ))
if (dynamic_pointer_cast<Player>(attacker) != NULL &&
!dynamic_pointer_cast<Player>(attacker)->isAllowedToHurtEntity( shared_from_this() ))
return false;
}
@@ -117,7 +117,7 @@ bool Boat::hurt(DamageSource *source, int hurtDamage)
markHurt();
// 4J Stu - Brought froward from 12w36 to fix #46611 - TU5: Gameplay: Minecarts and boat requires more hits than one to be destroyed in creative mode
std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(source->getEntity());
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(source->getEntity());
if (player != NULL && player->abilities.instabuild) setDamage(100);
if (getDamage() > 20 * 2)
@@ -469,7 +469,7 @@ wstring Boat::getName()
bool Boat::interact(std::shared_ptr<Player> player)
{
if (rider.lock() != NULL && std::dynamic_pointer_cast<Player>(rider.lock())!=NULL && rider.lock() != player) return true;
if (rider.lock() != NULL && dynamic_pointer_cast<Player>(rider.lock())!=NULL && rider.lock() != player) return true;
if (!level->isClientSide)
{
// 4J HEG - Fixed issue with player not being able to dismount boat (issue #4446)