Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"

This reverts commit 07ad68bc15.
This commit is contained in:
void_17
2026-03-02 17:36:56 +07:00
parent 07ad68bc15
commit 7ae0c13854
207 changed files with 623 additions and 623 deletions

View File

@@ -671,11 +671,11 @@ void ServerLevel::tick(std::shared_ptr<Entity> e, bool actual)
{
e->remove();
}
if (!server->isNpcsEnabled() && (std::dynamic_pointer_cast<Npc>(e) != NULL))
if (!server->isNpcsEnabled() && (dynamic_pointer_cast<Npc>(e) != NULL))
{
e->remove();
}
if (e->rider.lock() == NULL || (std::dynamic_pointer_cast<Player>(e->rider.lock())==NULL) ) // 4J - was !(e->rider instanceof Player)
if (e->rider.lock() == NULL || (dynamic_pointer_cast<Player>(e->rider.lock())==NULL) ) // 4J - was !(e->rider instanceof Player)
{
Level::tick(e, actual);
}
@@ -814,7 +814,7 @@ void ServerLevel::generateBonusItemsNearSpawn()
if( getTile( x, y, z ) == Tile::chest_Id )
{
std::shared_ptr<ChestTileEntity> chest = std::dynamic_pointer_cast<ChestTileEntity>(getTileEntity(x, y, z));
std::shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity>(getTileEntity(x, y, z));
if (chest != NULL)
{
if( chest->isBonusChest )
@@ -1019,7 +1019,7 @@ std::shared_ptr<Explosion> ServerLevel::explode(std::shared_ptr<Entity> source,
vector<std::shared_ptr<ServerPlayer> > sentTo;
for(AUTO_VAR(it, players.begin()); it != players.end(); ++it)
{
std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(*it);
std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it);
if (player->dimension != dimension->id) continue;
bool knockbackOnly = false;
@@ -1188,7 +1188,7 @@ void ServerLevel::runQueuedSendTileUpdates()
bool ServerLevel::addEntity(std::shared_ptr<Entity> e)
{
// If its an item entity, and we've got to our capacity, delete the oldest
if( std::dynamic_pointer_cast<ItemEntity>(e) != NULL )
if( dynamic_pointer_cast<ItemEntity>(e) != NULL )
{
// printf("Adding item entity count %d\n",m_itemEntities.size());
EnterCriticalSection(&m_limiterCS);
@@ -1200,7 +1200,7 @@ bool ServerLevel::addEntity(std::shared_ptr<Entity> e)
LeaveCriticalSection(&m_limiterCS);
}
// If its an hanging entity, and we've got to our capacity, delete the oldest
else if( std::dynamic_pointer_cast<HangingEntity>(e) != NULL )
else if( dynamic_pointer_cast<HangingEntity>(e) != NULL )
{
// printf("Adding item entity count %d\n",m_itemEntities.size());
EnterCriticalSection(&m_limiterCS);
@@ -1217,7 +1217,7 @@ bool ServerLevel::addEntity(std::shared_ptr<Entity> e)
LeaveCriticalSection(&m_limiterCS);
}
// If its an arrow entity, and we've got to our capacity, delete the oldest
else if( std::dynamic_pointer_cast<Arrow>(e) != NULL )
else if( dynamic_pointer_cast<Arrow>(e) != NULL )
{
// printf("Adding arrow entity count %d\n",m_arrowEntities.size());
EnterCriticalSection(&m_limiterCS);
@@ -1229,7 +1229,7 @@ bool ServerLevel::addEntity(std::shared_ptr<Entity> e)
LeaveCriticalSection(&m_limiterCS);
}
// If its an experience orb entity, and we've got to our capacity, delete the oldest
else if( std::dynamic_pointer_cast<ExperienceOrb>(e) != NULL )
else if( dynamic_pointer_cast<ExperienceOrb>(e) != NULL )
{
// printf("Adding arrow entity count %d\n",m_arrowEntities.size());
EnterCriticalSection(&m_limiterCS);
@@ -1246,41 +1246,41 @@ bool ServerLevel::addEntity(std::shared_ptr<Entity> e)
// Maintain a cound of primed tnt & falling tiles in this level
void ServerLevel::entityAddedExtra(std::shared_ptr<Entity> e)
{
if( std::dynamic_pointer_cast<ItemEntity>(e) != NULL )
if( dynamic_pointer_cast<ItemEntity>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
m_itemEntities.push_back(e);
// printf("entity added: item entity count now %d\n",m_itemEntities.size());
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<HangingEntity>(e) != NULL )
else if( dynamic_pointer_cast<HangingEntity>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
m_hangingEntities.push_back(e);
// printf("entity added: item entity count now %d\n",m_itemEntities.size());
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<Arrow>(e) != NULL )
else if( dynamic_pointer_cast<Arrow>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
m_arrowEntities.push_back(e);
// printf("entity added: arrow entity count now %d\n",m_arrowEntities.size());
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<ExperienceOrb>(e) != NULL )
else if( dynamic_pointer_cast<ExperienceOrb>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
m_experienceOrbEntities.push_back(e);
// printf("entity added: experience orb entity count now %d\n",m_arrowEntities.size());
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<PrimedTnt>(e) != NULL )
else if( dynamic_pointer_cast<PrimedTnt>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
m_primedTntCount++;
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<FallingTile>(e) != NULL )
else if( dynamic_pointer_cast<FallingTile>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
m_fallingTileCount++;
@@ -1291,7 +1291,7 @@ void ServerLevel::entityAddedExtra(std::shared_ptr<Entity> e)
// Maintain a cound of primed tnt & falling tiles in this level, and remove any item entities from our list
void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e)
{
if( std::dynamic_pointer_cast<ItemEntity>(e) != NULL )
if( dynamic_pointer_cast<ItemEntity>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
// printf("entity removed: item entity count %d\n",m_itemEntities.size());
@@ -1304,7 +1304,7 @@ void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e)
// printf("entity removed: item entity count now %d\n",m_itemEntities.size());
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<HangingEntity>(e) != NULL )
else if( dynamic_pointer_cast<HangingEntity>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
// printf("entity removed: item entity count %d\n",m_itemEntities.size());
@@ -1317,7 +1317,7 @@ void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e)
// printf("entity removed: item entity count now %d\n",m_itemEntities.size());
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<Arrow>(e) != NULL )
else if( dynamic_pointer_cast<Arrow>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
// printf("entity removed: arrow entity count %d\n",m_arrowEntities.size());
@@ -1330,7 +1330,7 @@ void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e)
// printf("entity removed: arrow entity count now %d\n",m_arrowEntities.size());
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<ExperienceOrb>(e) != NULL )
else if( dynamic_pointer_cast<ExperienceOrb>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
// printf("entity removed: experience orb entity count %d\n",m_arrowEntities.size());
@@ -1343,13 +1343,13 @@ void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e)
// printf("entity removed: experience orb entity count now %d\n",m_arrowEntities.size());
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<PrimedTnt>(e) != NULL )
else if( dynamic_pointer_cast<PrimedTnt>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
m_primedTntCount--;
LeaveCriticalSection(&m_limiterCS);
}
else if( std::dynamic_pointer_cast<FallingTile>(e) != NULL )
else if( dynamic_pointer_cast<FallingTile>(e) != NULL )
{
EnterCriticalSection(&m_limiterCS);
m_fallingTileCount--;