Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"

This reverts commit 07ad68bc15.
This commit is contained in:
void_17
2026-03-02 17:36:56 +07:00
parent 07ad68bc15
commit 7ae0c13854
207 changed files with 623 additions and 623 deletions

View File

@@ -118,9 +118,9 @@ bool AddItemRuleDefinition::addItemToContainer(std::shared_ptr<Container> contai
container->setItem( slotId, newItem );
added = true;
}
else if(std::dynamic_pointer_cast<Inventory>(container) != NULL)
else if(dynamic_pointer_cast<Inventory>(container) != NULL)
{
added = std::dynamic_pointer_cast<Inventory>(container)->add(newItem);
added = dynamic_pointer_cast<Inventory>(container)->add(newItem);
}
}
return added;

View File

@@ -499,7 +499,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
if( e->GetType() == eTYPE_PAINTING )
{
std::shared_ptr<Painting> painting = std::dynamic_pointer_cast<Painting>(e);
std::shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(e);
double tileX = painting->xTile;
double tileZ = painting->zTile;
@@ -512,7 +512,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
}
else if( e->GetType() == eTYPE_ITEM_FRAME )
{
std::shared_ptr<ItemFrame> frame = std::dynamic_pointer_cast<ItemFrame>(e);
std::shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame>(e);
double tileX = frame->xTile;
double tileZ = frame->zTile;

View File

@@ -78,7 +78,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st
}
level->setTile( worldX, worldY, worldZ, m_tile );
std::shared_ptr<Container> container = std::dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
std::shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ);
if ( container != NULL )

View File

@@ -54,7 +54,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct
}
level->setTile( worldX, worldY, worldZ, m_tile );
std::shared_ptr<MobSpawnerTileEntity> entity = std::dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ ));
std::shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ ));
#ifndef _CONTENT_PACKAGE
wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ);