Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
This reverts commit 07ad68bc15.
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@@ -118,9 +118,9 @@ bool AddItemRuleDefinition::addItemToContainer(std::shared_ptr<Container> contai
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container->setItem( slotId, newItem );
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added = true;
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}
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else if(std::dynamic_pointer_cast<Inventory>(container) != NULL)
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else if(dynamic_pointer_cast<Inventory>(container) != NULL)
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{
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added = std::dynamic_pointer_cast<Inventory>(container)->add(newItem);
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added = dynamic_pointer_cast<Inventory>(container)->add(newItem);
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}
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}
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return added;
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@@ -499,7 +499,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
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if( e->GetType() == eTYPE_PAINTING )
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{
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std::shared_ptr<Painting> painting = std::dynamic_pointer_cast<Painting>(e);
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std::shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(e);
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double tileX = painting->xTile;
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double tileZ = painting->zTile;
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@@ -512,7 +512,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
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}
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else if( e->GetType() == eTYPE_ITEM_FRAME )
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{
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std::shared_ptr<ItemFrame> frame = std::dynamic_pointer_cast<ItemFrame>(e);
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std::shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame>(e);
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double tileX = frame->xTile;
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double tileZ = frame->zTile;
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@@ -78,7 +78,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st
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}
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level->setTile( worldX, worldY, worldZ, m_tile );
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std::shared_ptr<Container> container = std::dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
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std::shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
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app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ);
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if ( container != NULL )
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@@ -54,7 +54,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct
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}
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level->setTile( worldX, worldY, worldZ, m_tile );
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std::shared_ptr<MobSpawnerTileEntity> entity = std::dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ ));
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std::shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ ));
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#ifndef _CONTENT_PACKAGE
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wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ);
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