shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -6,19 +6,19 @@
WeighedTreasure::WeighedTreasure(int itemId, int auxValue, int minCount, int maxCount, int weight) : WeighedRandomItem(weight)
{
this->item = shared_ptr<ItemInstance>( new ItemInstance(itemId, 1, auxValue) );
this->item = std::shared_ptr<ItemInstance>( new ItemInstance(itemId, 1, auxValue) );
this->minCount = minCount;
this->maxCount = maxCount;
}
WeighedTreasure::WeighedTreasure(shared_ptr<ItemInstance> item, int minCount, int maxCount, int weight) : WeighedRandomItem(weight)
WeighedTreasure::WeighedTreasure(std::shared_ptr<ItemInstance> item, int minCount, int maxCount, int weight) : WeighedRandomItem(weight)
{
this->item = item;
this->minCount = minCount;
this->maxCount = maxCount;
}
void WeighedTreasure::addChestItems(Random *random, WeighedTreasureArray items, shared_ptr<ChestTileEntity> dest, int numRolls)
void WeighedTreasure::addChestItems(Random *random, WeighedTreasureArray items, std::shared_ptr<ChestTileEntity> dest, int numRolls)
{
for (int r = 0; r < numRolls; r++)
{
@@ -27,7 +27,7 @@ void WeighedTreasure::addChestItems(Random *random, WeighedTreasureArray items,
int count = treasure->minCount + random->nextInt(treasure->maxCount - treasure->minCount + 1);
if (treasure->item->getMaxStackSize() >= count)
{
shared_ptr<ItemInstance> copy = treasure->item->copy();
std::shared_ptr<ItemInstance> copy = treasure->item->copy();
copy->count = count;
dest->setItem(random->nextInt(dest->getContainerSize()), copy);
}
@@ -36,7 +36,7 @@ void WeighedTreasure::addChestItems(Random *random, WeighedTreasureArray items,
// use multiple slots
for (int c = 0; c < count; c++)
{
shared_ptr<ItemInstance> copy = treasure->item->copy();
std::shared_ptr<ItemInstance> copy = treasure->item->copy();
copy->count = 1;
dest->setItem(random->nextInt(dest->getContainerSize()), copy);
}
@@ -44,7 +44,7 @@ void WeighedTreasure::addChestItems(Random *random, WeighedTreasureArray items,
}
}
void WeighedTreasure::addDispenserItems(Random *random, WeighedTreasureArray items, shared_ptr<DispenserTileEntity> dest, int numRolls)
void WeighedTreasure::addDispenserItems(Random *random, WeighedTreasureArray items, std::shared_ptr<DispenserTileEntity> dest, int numRolls)
{
for (int r = 0; r < numRolls; r++)
{
@@ -53,7 +53,7 @@ void WeighedTreasure::addDispenserItems(Random *random, WeighedTreasureArray ite
int count = treasure->minCount + random->nextInt(treasure->maxCount - treasure->minCount + 1);
if (treasure->item->getMaxStackSize() >= count)
{
shared_ptr<ItemInstance> copy = treasure->item->copy();
std::shared_ptr<ItemInstance> copy = treasure->item->copy();
copy->count = count;
dest->setItem(random->nextInt(dest->getContainerSize()), copy);
}
@@ -62,7 +62,7 @@ void WeighedTreasure::addDispenserItems(Random *random, WeighedTreasureArray ite
// use multiple slots
for (int c = 0; c < count; c++)
{
shared_ptr<ItemInstance> copy = treasure->item->copy();
std::shared_ptr<ItemInstance> copy = treasure->item->copy();
copy->count = 1;
dest->setItem(random->nextInt(dest->getContainerSize()), copy);
}