shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -12,17 +12,17 @@ private:
public:
WeaponItem(int id, const Tier *tier);
virtual float getDestroySpeed(shared_ptr<ItemInstance> itemInstance, Tile *tile);
virtual bool hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob, shared_ptr<Mob> attacker);
virtual bool mineBlock(shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, shared_ptr<Mob> owner);
virtual int getAttackDamage(shared_ptr<Entity> entity);
virtual float getDestroySpeed(std::shared_ptr<ItemInstance> itemInstance, Tile *tile);
virtual bool hurtEnemy(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Mob> mob, std::shared_ptr<Mob> attacker);
virtual bool mineBlock(std::shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, std::shared_ptr<Mob> owner);
virtual int getAttackDamage(std::shared_ptr<Entity> entity);
virtual bool isHandEquipped();
virtual UseAnim getUseAnimation(shared_ptr<ItemInstance> itemInstance);
virtual int getUseDuration(shared_ptr<ItemInstance> itemInstance);
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player);
virtual UseAnim getUseAnimation(std::shared_ptr<ItemInstance> itemInstance);
virtual int getUseDuration(std::shared_ptr<ItemInstance> itemInstance);
virtual std::shared_ptr<ItemInstance> use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player);
virtual bool canDestroySpecial(Tile *tile);
virtual int getEnchantmentValue();
const Tier *getTier();
bool isValidRepairItem(shared_ptr<ItemInstance> source, shared_ptr<ItemInstance> repairItem);
bool isValidRepairItem(std::shared_ptr<ItemInstance> source, std::shared_ptr<ItemInstance> repairItem);
};