shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -13,7 +13,7 @@ TripWireTile::TripWireTile(int id) : Tile(id, Material::decoration, isSolidRende
int TripWireTile::getTickDelay(Level *level)
{
// 4J: Increased (x2); quick update caused problems with shared
// 4J: Increased (x2); quick update caused problems with shared
// data between client and server.
return 20; // 10;
}
@@ -70,7 +70,7 @@ void TripWireTile::neighborChanged(Level *level, int x, int y, int z, int type)
}
}
void TripWireTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity)
void TripWireTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity)
{
int data = level->getData(x, y, z);
bool attached = (data & MASK_ATTACHED) == MASK_ATTACHED;
@@ -102,7 +102,7 @@ void TripWireTile::onRemove(Level *level, int x, int y, int z, int id, int data)
updateSource(level, x, y, z, data | MASK_POWERED);
}
void TripWireTile::playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player)
void TripWireTile::playerWillDestroy(Level *level, int x, int y, int z, int data, std::shared_ptr<Player> player)
{
if (level->isClientSide) return;
@@ -141,7 +141,7 @@ void TripWireTile::updateSource(Level *level, int x, int y, int z, int data)
}
}
void TripWireTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
void TripWireTile::entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity)
{
if (level->isClientSide) return;
@@ -164,9 +164,9 @@ void TripWireTile::checkPressed(Level *level, int x, int y, int z)
int data = level->getData(x, y, z);
bool wasPressed = (data & MASK_POWERED) == MASK_POWERED;
bool shouldBePressed = false;
ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
vector<shared_ptr<Entity> > *entities = level->getEntities(nullptr, AABB::newTemp(x + tls->xx0, y + tls->yy0, z + tls->zz0, x + tls->xx1, y + tls->yy1, z + tls->zz1));
vector<std::shared_ptr<Entity> > *entities = level->getEntities(nullptr, AABB::newTemp(x + tls->xx0, y + tls->yy0, z + tls->zz0, x + tls->xx1, y + tls->yy1, z + tls->zz1));
if (!entities->empty())
{
shouldBePressed = true;