shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -20,7 +20,7 @@ AABB *TorchTile::getTileAABB(Level *level, int x, int y, int z)
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return Tile::getTileAABB(level, x, y, z);
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}
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void TorchTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
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void TorchTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
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{
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setShape(level->getData(x, y, z));
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}
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@@ -75,7 +75,7 @@ bool TorchTile::isConnection(Level *level, int x, int y, int z)
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return true;
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}
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int tile = level->getTile(x, y, z);
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if (tile == Tile::fence_Id || tile == Tile::netherFence_Id
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if (tile == Tile::fence_Id || tile == Tile::netherFence_Id
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|| tile == Tile::glass_Id || tile == Tile::cobbleWall_Id)
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{
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return true;
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