shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -20,7 +20,7 @@ AABB *TorchTile::getTileAABB(Level *level, int x, int y, int z)
return Tile::getTileAABB(level, x, y, z);
}
void TorchTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
void TorchTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
{
setShape(level->getData(x, y, z));
}
@@ -75,7 +75,7 @@ bool TorchTile::isConnection(Level *level, int x, int y, int z)
return true;
}
int tile = level->getTile(x, y, z);
if (tile == Tile::fence_Id || tile == Tile::netherFence_Id
if (tile == Tile::fence_Id || tile == Tile::netherFence_Id
|| tile == Tile::glass_Id || tile == Tile::cobbleWall_Id)
{
return true;