shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -53,13 +53,13 @@ void TntTile::wasExploded(Level *level, int x, int y, int z)
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{
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// 4J - added - don't every create on the client, I think this must be the cause of a bug reported in the java
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// version where white tnts are created in the network game
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if (level->isClientSide) return;
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if (level->isClientSide) return;
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// 4J - added condition to have finite limit of these
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// 4J-JEV: Fix for #90934 - Customer Encountered: TU11: Content: Gameplay: TNT blocks are triggered by explosions even though "TNT explodes" option is unchecked.
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if( level->newPrimedTntAllowed() && app.GetGameHostOption(eGameHostOption_TNT) )
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{
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shared_ptr<PrimedTnt> primed = shared_ptr<PrimedTnt>( new PrimedTnt(level, x + 0.5f, y + 0.5f, z + 0.5f) );
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std::shared_ptr<PrimedTnt> primed = std::shared_ptr<PrimedTnt>( new PrimedTnt(level, x + 0.5f, y + 0.5f, z + 0.5f) );
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primed->life = level->random->nextInt(primed->life / 4) + primed->life / 8;
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level->addEntity(primed);
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}
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@@ -74,14 +74,14 @@ void TntTile::destroy(Level *level, int x, int y, int z, int data)
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// 4J - added condition to have finite limit of these
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if( level->newPrimedTntAllowed() && app.GetGameHostOption(eGameHostOption_TNT) )
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{
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shared_ptr<PrimedTnt> tnt = shared_ptr<PrimedTnt>( new PrimedTnt(level, x + 0.5f, y + 0.5f, z + 0.5f) );
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std::shared_ptr<PrimedTnt> tnt = std::shared_ptr<PrimedTnt>( new PrimedTnt(level, x + 0.5f, y + 0.5f, z + 0.5f) );
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level->addEntity(tnt);
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level->playSound(tnt, eSoundType_RANDOM_FUSE, 1, 1.0f);
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}
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}
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}
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bool TntTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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bool TntTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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{
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if (soundOnly) return false;
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if (player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::flintAndSteel_Id)
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@@ -93,12 +93,12 @@ bool TntTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player,
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return Tile::use(level, x, y, z, player, clickedFace, clickX, clickY, clickZ);
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}
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void TntTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
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void TntTile::entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity)
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{
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if (entity->GetType() == eTYPE_ARROW && !level->isClientSide)
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{
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// 4J Stu - Don't need to cast this
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//shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(entity);
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//std::shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(entity);
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if (entity->isOnFire())
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{
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destroy(level, x, y, z, EXPLODE_BIT);
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@@ -107,12 +107,12 @@ void TntTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity>
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}
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}
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shared_ptr<ItemInstance> TntTile::getSilkTouchItemInstance(int data)
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std::shared_ptr<ItemInstance> TntTile::getSilkTouchItemInstance(int data)
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{
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return nullptr;
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}
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void TntTile::registerIcons(IconRegister *iconRegister)
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void TntTile::registerIcons(IconRegister *iconRegister)
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{
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icon = iconRegister->registerIcon(L"tnt_side");
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iconTop = iconRegister->registerIcon(L"tnt_top");
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