shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -15,14 +15,14 @@ TilePlanterItem::TilePlanterItem(int id, Tile *tile) : Item(id)
this->tileId = tile->id;
}
bool TilePlanterItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
bool TilePlanterItem::useOn(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
// 4J-PB - Adding a test only version to allow tooltips to be displayed
int currentTile = level->getTile(x, y, z);
if (currentTile == Tile::topSnow_Id)
if (currentTile == Tile::topSnow_Id)
{
face = Facing::UP;
}
}
else if (currentTile == Tile::vine_Id || currentTile == Tile::tallgrass_Id || currentTile == Tile::deadBush_Id)
{
}
@@ -39,7 +39,7 @@ bool TilePlanterItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player
if (!player->mayBuild(x, y, z)) return false;
if (instance->count == 0) return false;
if (level->mayPlace(tileId, x, y, z, false, face, nullptr))
if (level->mayPlace(tileId, x, y, z, false, face, nullptr))
{
if(!bTestUseOnOnly)
{
@@ -63,13 +63,13 @@ bool TilePlanterItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player
// 4J-PB - If we have the debug option on, don't reduce the number of this item
#ifndef _FINAL_BUILD
if(!(app.DebugSettingsOn() && app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_CraftAnything)))
#endif
#endif
{
instance->count--;
}
}
}
}
}
else
{