shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
@@ -798,7 +798,7 @@ AABB *Tile::getTileAABB(Level *level, int x, int y, int z)
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return AABB::newTemp(x + tls->xx0, y + tls->yy0, z + tls->zz0, x + tls->xx1, y + tls->yy1, z + tls->zz1);
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}
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void Tile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source)
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void Tile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr<Entity> source)
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{
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AABB *aabb = getAABB(level, x, y, z);
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if (aabb != NULL && box->intersects(aabb)) boxes->push_back(aabb);
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@@ -870,7 +870,7 @@ int Tile::getResource(int data, Random *random, int playerBonusLevel)
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return id;
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}
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float Tile::getDestroyProgress(shared_ptr<Player> player, Level *level, int x, int y, int z)
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float Tile::getDestroyProgress(std::shared_ptr<Player> player, Level *level, int x, int y, int z)
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{
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float destroySpeed = getDestroySpeed(level, x, y, z);
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if (destroySpeed < 0) return 0;
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@@ -893,11 +893,11 @@ void Tile::spawnResources(Level *level, int x, int y, int z, int data, float odd
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int type = getResource(data, level->random, playerBonusLevel);
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if (type <= 0) continue;
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popResource(level, x, y, z, shared_ptr<ItemInstance>( new ItemInstance(type, 1, getSpawnResourcesAuxValue(data) ) ) );
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popResource(level, x, y, z, std::shared_ptr<ItemInstance>( new ItemInstance(type, 1, getSpawnResourcesAuxValue(data) ) ) );
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}
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}
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void Tile::popResource(Level *level, int x, int y, int z, shared_ptr<ItemInstance> itemInstance)
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void Tile::popResource(Level *level, int x, int y, int z, std::shared_ptr<ItemInstance> itemInstance)
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{
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if( level->isClientSide ) return;
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@@ -905,7 +905,7 @@ void Tile::popResource(Level *level, int x, int y, int z, shared_ptr<ItemInstanc
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double xo = level->random->nextFloat() * s + (1 - s) * 0.5;
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double yo = level->random->nextFloat() * s + (1 - s) * 0.5;
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double zo = level->random->nextFloat() * s + (1 - s) * 0.5;
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shared_ptr<ItemEntity> item = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, itemInstance ) );
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std::shared_ptr<ItemEntity> item = std::shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, itemInstance ) );
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item->throwTime = 10;
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level->addEntity(item);
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}
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@@ -919,7 +919,7 @@ void Tile::popExperience(Level *level, int x, int y, int z, int amount)
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{
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int newCount = ExperienceOrb::getExperienceValue(amount);
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amount -= newCount;
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level->addEntity(shared_ptr<ExperienceOrb>( new ExperienceOrb(level, x + .5, y + .5, z + .5, newCount)));
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level->addEntity(std::shared_ptr<ExperienceOrb>( new ExperienceOrb(level, x + .5, y + .5, z + .5, newCount)));
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}
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}
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}
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@@ -929,7 +929,7 @@ int Tile::getSpawnResourcesAuxValue(int data)
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return 0;
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}
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float Tile::getExplosionResistance(shared_ptr<Entity> source)
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float Tile::getExplosionResistance(std::shared_ptr<Entity> source)
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{
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return explosionResistance / 5.0f;
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}
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@@ -1030,17 +1030,17 @@ bool Tile::TestUse()
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return false;
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}
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bool Tile::TestUse(Level *level, int x, int y, int z, shared_ptr<Player> player)
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bool Tile::TestUse(Level *level, int x, int y, int z, std::shared_ptr<Player> player)
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{
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return false;
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}
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bool Tile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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bool Tile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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{
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return false;
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}
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void Tile::stepOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
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void Tile::stepOn(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity)
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{
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}
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@@ -1053,15 +1053,15 @@ void Tile::prepareRender(Level *level, int x, int y, int z)
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{
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}
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void Tile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player)
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void Tile::attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player)
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{
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}
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void Tile::handleEntityInside(Level *level, int x, int y, int z, shared_ptr<Entity> e, Vec3 *current)
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void Tile::handleEntityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> e, Vec3 *current)
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{
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}
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void Tile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
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void Tile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
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{
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ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
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// 4J Stu - Added this so that the TLS shape is correct for this tile
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@@ -1151,7 +1151,7 @@ bool Tile::isSignalSource()
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return false;
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}
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void Tile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
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void Tile::entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity)
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{
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}
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@@ -1165,7 +1165,7 @@ void Tile::updateDefaultShape()
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setShape(0,0,0,1,1,1);
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}
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void Tile::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data)
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void Tile::playerDestroy(Level *level, std::shared_ptr<Player> player, int x, int y, int z, int data)
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{
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// 4J Stu - Special case - only record a crop destroy if is fully grown
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if( id==Tile::crops_Id )
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@@ -1208,7 +1208,7 @@ void Tile::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y,
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if (isSilkTouchable() && EnchantmentHelper::hasSilkTouch(player->inventory))
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{
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shared_ptr<ItemInstance> item = getSilkTouchItemInstance(data);
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std::shared_ptr<ItemInstance> item = getSilkTouchItemInstance(data);
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if (item != NULL)
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{
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popResource(level, x, y, z, item);
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@@ -1226,14 +1226,14 @@ bool Tile::isSilkTouchable()
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return isCubeShaped() && !_isEntityTile;
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}
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shared_ptr<ItemInstance> Tile::getSilkTouchItemInstance(int data)
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std::shared_ptr<ItemInstance> Tile::getSilkTouchItemInstance(int data)
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{
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int popData = 0;
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if (id >= 0 && id < Item::items.length && Item::items[id]->isStackedByData())
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{
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popData = data;
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}
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return shared_ptr<ItemInstance>(new ItemInstance(id, 1, popData));
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return std::shared_ptr<ItemInstance>(new ItemInstance(id, 1, popData));
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}
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int Tile::getResourceCountForLootBonus(int bonusLevel, Random *random)
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@@ -1246,7 +1246,7 @@ bool Tile::canSurvive(Level *level, int x, int y, int z)
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return true;
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}
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void Tile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
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void Tile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by)
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{
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}
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@@ -1307,7 +1307,7 @@ float Tile::getShadeBrightness(LevelSource *level, int x, int y, int z)
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return level->isSolidBlockingTile(x, y, z) ? 0.2f : 1.0f;
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}
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void Tile::fallOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity, float fallDistance)
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void Tile::fallOn(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity, float fallDistance)
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{
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}
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@@ -1321,7 +1321,7 @@ int Tile::cloneTileData(Level *level, int x, int y, int z)
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return getSpawnResourcesAuxValue(level->getData(x, y, z));
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}
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void Tile::playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player)
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void Tile::playerWillDestroy(Level *level, int x, int y, int z, int data, std::shared_ptr<Player> player)
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{
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}
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