shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -16,7 +16,7 @@ ThrownEnderpearl::ThrownEnderpearl(Level *level) : Throwable(level)
this->defineSynchedData();
}
ThrownEnderpearl::ThrownEnderpearl(Level *level, shared_ptr<Mob> mob) : Throwable(level,mob)
ThrownEnderpearl::ThrownEnderpearl(Level *level, std::shared_ptr<Mob> mob) : Throwable(level,mob)
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
@@ -47,7 +47,7 @@ void ThrownEnderpearl::onHit(HitResult *res)
{
// Fix for #67486 - TCR #001: BAS Game Stability: Customer Encountered: TU8: Code: Gameplay: The title crashes on Host's console when Client Player leaves the game before the Ender Pearl thrown by him touches the ground.
// If the owner has been removed, then ignore
shared_ptr<ServerPlayer> serverPlayer = dynamic_pointer_cast<ServerPlayer>(owner);
std::shared_ptr<ServerPlayer> serverPlayer = dynamic_pointer_cast<ServerPlayer>(owner);
if (serverPlayer != NULL && !serverPlayer->removed)
{
if(!serverPlayer->connection->done && serverPlayer->level == this->level)