shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -37,7 +37,7 @@ bool Throwable::shouldRenderAtSqrDistance(double distance)
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return distance < size * size;
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}
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Throwable::Throwable(Level *level, shared_ptr<Mob> mob) : Entity(level)
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Throwable::Throwable(Level *level, std::shared_ptr<Mob> mob) : Entity(level)
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{
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_throwableInit();
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this->owner = mob;
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@@ -171,12 +171,12 @@ void Throwable::tick()
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if (!level->isClientSide)
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{
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shared_ptr<Entity> hitEntity = nullptr;
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vector<shared_ptr<Entity> > *objects = level->getEntities(shared_from_this(), this->bb->expand(xd, yd, zd)->grow(1, 1, 1));
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std::shared_ptr<Entity> hitEntity = nullptr;
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vector<std::shared_ptr<Entity> > *objects = level->getEntities(shared_from_this(), this->bb->expand(xd, yd, zd)->grow(1, 1, 1));
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double nearest = 0;
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for (int i = 0; i < objects->size(); i++)
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{
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shared_ptr<Entity> e = objects->at(i);
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std::shared_ptr<Entity> e = objects->at(i);
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if (!e->isPickable() || (e == owner && flightTime < 5)) continue;
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float rr = 0.3f;
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