shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -15,10 +15,10 @@ public:
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virtual Icon *getIcon(int itemAuxValue);
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virtual int getLevelDataForAuxValue(int auxValue);
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virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> instance);
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virtual bool useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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virtual unsigned int getDescriptionId(std::shared_ptr<ItemInstance> instance);
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virtual bool useOn(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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virtual bool mayPlace(Level *level, int x, int y, int z, int face,shared_ptr<Player> player, shared_ptr<ItemInstance> item);
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virtual bool mayPlace(Level *level, int x, int y, int z, int face,std::shared_ptr<Player> player, std::shared_ptr<ItemInstance> item);
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private:
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bool tryConvertTargetTile(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, bool bTestUseOnOnly);
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bool tryConvertTargetTile(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, bool bTestUseOnOnly);
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};
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