shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -14,7 +14,7 @@ SeedItem::SeedItem(int id, int resultId, int targetLand) : Item(id)
this->targetLand = targetLand;
}
bool SeedItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
bool SeedItem::useOn(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
// 4J-PB - Adding a test only version to allow tooltips to be displayed
if (face != 1) return false;
@@ -23,7 +23,7 @@ bool SeedItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> playe
int targetType = level->getTile(x, y, z);
if (targetType == targetLand && level->isEmptyTile(x, y + 1, z))
if (targetType == targetLand && level->isEmptyTile(x, y + 1, z))
{
if(!bTestUseOnOnly)
{