shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -24,26 +24,26 @@ private:
public:
PotionItem(int id);
virtual vector<MobEffectInstance *> *getMobEffects(shared_ptr<ItemInstance> potion);
virtual vector<MobEffectInstance *> *getMobEffects(std::shared_ptr<ItemInstance> potion);
virtual vector<MobEffectInstance *> *getMobEffects(int auxValue);
virtual shared_ptr<ItemInstance> useTimeDepleted(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player);
virtual int getUseDuration(shared_ptr<ItemInstance> itemInstance);
virtual UseAnim getUseAnimation(shared_ptr<ItemInstance> itemInstance);
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player);
virtual bool TestUse(Level *level, shared_ptr<Player> player);
virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
virtual std::shared_ptr<ItemInstance> useTimeDepleted(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player);
virtual int getUseDuration(std::shared_ptr<ItemInstance> itemInstance);
virtual UseAnim getUseAnimation(std::shared_ptr<ItemInstance> itemInstance);
virtual std::shared_ptr<ItemInstance> use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player);
virtual bool TestUse(Level *level, std::shared_ptr<Player> player);
virtual bool useOn(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
virtual Icon *getIcon(int auxValue);
virtual Icon *getLayerIcon(int auxValue, int spriteLayer);
static bool isThrowable(int auxValue);
int getColor(int data);
virtual int getColor(shared_ptr<ItemInstance> item, int spriteLayer);
virtual int getColor(std::shared_ptr<ItemInstance> item, int spriteLayer);
virtual bool hasMultipleSpriteLayers();
virtual bool hasInstantenousEffects(int itemAuxValue);
virtual wstring getHoverName(shared_ptr<ItemInstance> itemInstance);
virtual void appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<wstring> *lines, bool advanced, vector<wstring> &unformattedStrings);
virtual bool isFoil(shared_ptr<ItemInstance> itemInstance);
virtual wstring getHoverName(std::shared_ptr<ItemInstance> itemInstance);
virtual void appendHoverText(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, vector<wstring> *lines, bool advanced, vector<wstring> &unformattedStrings);
virtual bool isFoil(std::shared_ptr<ItemInstance> itemInstance);
virtual unsigned int getUseDescriptionId(shared_ptr<ItemInstance> instance);
virtual unsigned int getUseDescriptionId(std::shared_ptr<ItemInstance> instance);
//@Override
void registerIcons(IconRegister *iconRegister);