shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -10,7 +10,7 @@ public:
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PortalTile(int id);
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virtual void tick(Level *level, int x, int y, int z, Random *random);
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virtual AABB *getAABB(Level *level, int x, int y, int z);
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virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
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virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
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virtual bool isSolidRender(bool isServerLevel = false);
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virtual bool isCubeShaped();
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virtual bool trySpawnPortal(Level *level, int x, int y, int z, bool actuallySpawn);
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@@ -18,7 +18,7 @@ public:
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virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
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virtual int getResourceCount(Random *random);
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virtual int getRenderLayer();
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virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
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virtual void entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity);
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virtual void animateTick(Level *level, int xt, int yt, int zt, Random *random);
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virtual int cloneTileId(Level *level, int x, int y, int z);
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virtual bool mayPick(); // 4J Added override
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