shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -37,7 +37,7 @@ AABB *PortalTile::getAABB(Level *level, int x, int y, int z)
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return NULL;
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}
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void PortalTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
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void PortalTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
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{
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if (level->getTile(x - 1, y, z) == id || level->getTile(x + 1, y, z) == id)
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{
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@@ -195,7 +195,7 @@ int PortalTile::getRenderLayer()
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return 1;
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}
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void PortalTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity)
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void PortalTile::entityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> entity)
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{
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if (entity->riding == NULL && entity->rider.lock() == NULL) entity->handleInsidePortal();
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}
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