shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -7,16 +7,16 @@ using namespace std;
class Player;
class PlayerIO
class PlayerIO
{
public:
virtual void save(shared_ptr<Player> player) = 0;
virtual bool load(shared_ptr<Player> player) = 0; // 4J Changed return val to bool to check if new player or loaded player
virtual void save(std::shared_ptr<Player> player) = 0;
virtual bool load(std::shared_ptr<Player> player) = 0; // 4J Changed return val to bool to check if new player or loaded player
virtual CompoundTag *loadPlayerDataTag(PlayerUID xuid) = 0; // 4J Changed from string name to xuid
// 4J Added
virtual void clearOldPlayerFiles() = 0;
virtual void saveMapIdLookup() = 0;
virtual void deleteMapFilesForPlayer(shared_ptr<Player> player) = 0;
virtual void deleteMapFilesForPlayer(std::shared_ptr<Player> player) = 0;
virtual void saveAllCachedData() = 0;
};