shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -7,7 +7,7 @@ PlayerEnderChestContainer::PlayerEnderChestContainer() : SimpleContainer(IDS_TIL
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activeChest = nullptr;
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}
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void PlayerEnderChestContainer::setActiveChest(shared_ptr<EnderChestTileEntity> activeChest)
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void PlayerEnderChestContainer::setActiveChest(std::shared_ptr<EnderChestTileEntity> activeChest)
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{
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this->activeChest = activeChest;
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}
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@@ -31,7 +31,7 @@ ListTag<CompoundTag> *PlayerEnderChestContainer::createTag()
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ListTag<CompoundTag> *items = new ListTag<CompoundTag>(L"EnderItems");
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for (int i = 0; i < getContainerSize(); i++)
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{
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shared_ptr<ItemInstance> item = getItem(i);
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std::shared_ptr<ItemInstance> item = getItem(i);
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if (item != NULL)
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{
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CompoundTag *tag = new CompoundTag();
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@@ -43,7 +43,7 @@ ListTag<CompoundTag> *PlayerEnderChestContainer::createTag()
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return items;
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}
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bool PlayerEnderChestContainer::stillValid(shared_ptr<Player> player)
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bool PlayerEnderChestContainer::stillValid(std::shared_ptr<Player> player)
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{
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if (activeChest != NULL && !activeChest->stillValid(player))
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{
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