shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -27,8 +27,8 @@ private:
static DWORD tlsIdx;
// 4J - was just a static but implemented with TLS for our version
static bool ignoreUpdate();
static void ignoreUpdate(bool set);
static bool ignoreUpdate();
static void ignoreUpdate(bool set);
public:
PistonBaseTile(int id, bool isSticky);
@@ -42,8 +42,8 @@ public:
virtual int getRenderShape();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by);
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
virtual void onPlace(Level *level, int x, int y, int z);
@@ -53,15 +53,15 @@ private:
public:
virtual void triggerEvent(Level *level, int x, int y, int z, int param1, int facing);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
virtual void updateDefaultShape();
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr<Entity> source);
virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual bool isCubeShaped();
static int getFacing(int data);
static bool isExtended(int data);
static int getNewFacing(Level *level, int x, int y, int z, shared_ptr<Player> player);
static int getNewFacing(Level *level, int x, int y, int z, std::shared_ptr<Player> player);
private:
static bool isPushable(int block, Level *level, int cx, int cy, int cz, bool allowDestroyable);
static bool canPush(Level *level, int sx, int sy, int sz, int facing);