shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
@@ -27,8 +27,8 @@ private:
|
||||
|
||||
static DWORD tlsIdx;
|
||||
// 4J - was just a static but implemented with TLS for our version
|
||||
static bool ignoreUpdate();
|
||||
static void ignoreUpdate(bool set);
|
||||
static bool ignoreUpdate();
|
||||
static void ignoreUpdate(bool set);
|
||||
|
||||
public:
|
||||
PistonBaseTile(int id, bool isSticky);
|
||||
@@ -42,8 +42,8 @@ public:
|
||||
|
||||
virtual int getRenderShape();
|
||||
virtual bool isSolidRender(bool isServerLevel = false);
|
||||
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
|
||||
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
|
||||
virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
|
||||
virtual void setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by);
|
||||
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
|
||||
virtual void onPlace(Level *level, int x, int y, int z);
|
||||
|
||||
@@ -53,15 +53,15 @@ private:
|
||||
|
||||
public:
|
||||
virtual void triggerEvent(Level *level, int x, int y, int z, int param1, int facing);
|
||||
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
|
||||
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
|
||||
virtual void updateDefaultShape();
|
||||
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
|
||||
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr<Entity> source);
|
||||
virtual AABB *getAABB(Level *level, int x, int y, int z);
|
||||
virtual bool isCubeShaped();
|
||||
|
||||
static int getFacing(int data);
|
||||
static bool isExtended(int data);
|
||||
static int getNewFacing(Level *level, int x, int y, int z, shared_ptr<Player> player);
|
||||
static int getNewFacing(Level *level, int x, int y, int z, std::shared_ptr<Player> player);
|
||||
private:
|
||||
static bool isPushable(int block, Level *level, int cx, int cy, int cz, bool allowDestroyable);
|
||||
static bool canPush(Level *level, int sx, int sy, int sz, int facing);
|
||||
|
||||
Reference in New Issue
Block a user