shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -14,11 +14,11 @@
shared_ptr<ItemInstance> PigZombie::sword;
std::shared_ptr<ItemInstance> PigZombie::sword;
void PigZombie::staticCtor()
{
PigZombie::sword = shared_ptr<ItemInstance>( new ItemInstance(Item::sword_gold, 1) );
PigZombie::sword = std::shared_ptr<ItemInstance>( new ItemInstance(Item::sword_gold, 1) );
}
void PigZombie::_init()
@@ -51,7 +51,7 @@ bool PigZombie::useNewAi()
return false;
}
int PigZombie::getTexture()
int PigZombie::getTexture()
{
return textureIdx;
}
@@ -69,7 +69,7 @@ void PigZombie::tick()
Zombie::tick();
}
bool PigZombie::canSpawn()
bool PigZombie::canSpawn()
{
return level->difficulty > Difficulty::PEACEFUL && level->isUnobstructed(bb) && level->getCubes(shared_from_this(), bb)->empty() && !level->containsAnyLiquid(bb);
}
@@ -86,13 +86,13 @@ void PigZombie::readAdditionalSaveData(CompoundTag *tag)
angerTime = tag->getShort(L"Anger");
}
shared_ptr<Entity> PigZombie::findAttackTarget()
std::shared_ptr<Entity> PigZombie::findAttackTarget()
{
#ifndef _FINAL_BUILD
#ifdef _DEBUG_MENUS_ENABLED
if(app.GetMobsDontAttackEnabled())
{
return shared_ptr<Player>();
return std::shared_ptr<Player>();
}
#endif
#endif
@@ -103,17 +103,17 @@ shared_ptr<Entity> PigZombie::findAttackTarget()
bool PigZombie::hurt(DamageSource *source, int dmg)
{
shared_ptr<Entity> sourceEntity = source->getEntity();
std::shared_ptr<Entity> sourceEntity = source->getEntity();
if (dynamic_pointer_cast<Player>(sourceEntity) != NULL)
{
vector<shared_ptr<Entity> > *nearby = level->getEntities( shared_from_this(), bb->grow(32, 32, 32));
vector<std::shared_ptr<Entity> > *nearby = level->getEntities( shared_from_this(), bb->grow(32, 32, 32));
AUTO_VAR(itEnd, nearby->end());
for (AUTO_VAR(it, nearby->begin()); it != itEnd; it++)
{
shared_ptr<Entity> e = *it; //nearby->at(i);
std::shared_ptr<Entity> e = *it; //nearby->at(i);
if (dynamic_pointer_cast<PigZombie>(e) != NULL)
{
shared_ptr<PigZombie> pigZombie = dynamic_pointer_cast<PigZombie>(e);
std::shared_ptr<PigZombie> pigZombie = dynamic_pointer_cast<PigZombie>(e);
pigZombie->alert(sourceEntity);
}
}
@@ -122,7 +122,7 @@ bool PigZombie::hurt(DamageSource *source, int dmg)
return Zombie::hurt(source, dmg);
}
void PigZombie::alert(shared_ptr<Entity> target)
void PigZombie::alert(std::shared_ptr<Entity> target)
{
this->attackTarget = target;
angerTime = 20 * 20 + random->nextInt(20 * 20);
@@ -162,7 +162,7 @@ void PigZombie::dropRareDeathLoot(int rareLootLevel)
{
if (rareLootLevel > 0)
{
shared_ptr<ItemInstance> sword = shared_ptr<ItemInstance>( new ItemInstance(Item::sword_gold) );
std::shared_ptr<ItemInstance> sword = std::shared_ptr<ItemInstance>( new ItemInstance(Item::sword_gold) );
EnchantmentHelper::enchantItem(random, sword, 5);
spawnAtLocation(sword, 0);
}
@@ -195,8 +195,8 @@ void PigZombie::finalizeMobSpawn()
setVillager(false);
}
shared_ptr<ItemInstance> PigZombie::getCarriedItem()
std::shared_ptr<ItemInstance> PigZombie::getCarriedItem()
{
// TODO 4J - could be of const shared_ptr<ItemInstance> type.
return (shared_ptr<ItemInstance> ) sword;
// TODO 4J - could be of const std::shared_ptr<ItemInstance> type.
return (std::shared_ptr<ItemInstance> ) sword;
}