shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -12,7 +12,7 @@ void MusicTile::neighborChanged(Level *level, int x, int y, int z, int type)
{
app.DebugPrintf("-------- Neighbour changed type %d\n", type);
bool signal = level->hasNeighborSignal(x, y, z);
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
std::shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF");
if (mte != NULL && mte->on != signal)
{
@@ -30,11 +30,11 @@ bool MusicTile::TestUse()
return true;
}
bool MusicTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
bool MusicTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
{
if (soundOnly) return false;
if (level->isClientSide) return true;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
std::shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
if (mte != NULL )
{
mte->tune();
@@ -43,16 +43,16 @@ bool MusicTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player
return true;
}
void MusicTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player)
void MusicTile::attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player)
{
if (level->isClientSide) return;
shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
std::shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
if( mte != NULL ) mte->playNote(level, x, y, z);
}
shared_ptr<TileEntity> MusicTile::newTileEntity(Level *level)
std::shared_ptr<TileEntity> MusicTile::newTileEntity(Level *level)
{
return shared_ptr<MusicTileEntity>( new MusicTileEntity() );
return std::shared_ptr<MusicTileEntity>( new MusicTileEntity() );
}
void MusicTile::triggerEvent(Level *level, int x, int y, int z, int i, int note)