shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -18,7 +18,7 @@ MonsterPlacerItem::MonsterPlacerItem(int id) : Item(id)
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overlay = NULL;
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}
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wstring MonsterPlacerItem::getHoverName(shared_ptr<ItemInstance> itemInstance)
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wstring MonsterPlacerItem::getHoverName(std::shared_ptr<ItemInstance> itemInstance)
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{
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wstring elementName = getDescription();
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@@ -29,14 +29,14 @@ wstring MonsterPlacerItem::getHoverName(shared_ptr<ItemInstance> itemInstance)
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//elementName += " " + I18n.get("entity." + encodeId + ".name");
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}
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else
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{
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{
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elementName = replaceAll(elementName,L"{*CREATURE*}",L"");
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}
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return elementName;
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}
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int MonsterPlacerItem::getColor(shared_ptr<ItemInstance> item, int spriteLayer)
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int MonsterPlacerItem::getColor(std::shared_ptr<ItemInstance> item, int spriteLayer)
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{
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AUTO_VAR(it, EntityIO::idsSpawnableInCreative.find(item->getAuxValue()));
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if (it != EntityIO::idsSpawnableInCreative.end())
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@@ -65,9 +65,9 @@ Icon *MonsterPlacerItem::getLayerIcon(int auxValue, int spriteLayer)
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}
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// 4J-PB - added for dispenser
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shared_ptr<Entity> MonsterPlacerItem::canSpawn(int iAuxVal, Level *level, int *piResult)
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std::shared_ptr<Entity> MonsterPlacerItem::canSpawn(int iAuxVal, Level *level, int *piResult)
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{
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shared_ptr<Entity> newEntity = EntityIO::newById(iAuxVal, level);
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std::shared_ptr<Entity> newEntity = EntityIO::newById(iAuxVal, level);
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if (newEntity != NULL)
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{
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bool canSpawn = false;
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@@ -166,7 +166,7 @@ shared_ptr<Entity> MonsterPlacerItem::canSpawn(int iAuxVal, Level *level, int *p
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return nullptr;
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}
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bool MonsterPlacerItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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bool MonsterPlacerItem::useOn(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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{
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if (level->isClientSide)
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{
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@@ -181,7 +181,7 @@ bool MonsterPlacerItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<
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// 4J Stu - Force adding this as a tile update
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level->setTile(x,y,z,0);
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level->setTile(x,y,z,Tile::mobSpawner_Id);
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shared_ptr<MobSpawnerTileEntity> mste = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x,y,z) );
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std::shared_ptr<MobSpawnerTileEntity> mste = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x,y,z) );
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if(mste != NULL)
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{
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mste->setEntityId( EntityIO::getEncodeId(itemInstance->getAuxValue()) );
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@@ -193,7 +193,7 @@ bool MonsterPlacerItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<
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x += Facing::STEP_X[face];
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y += Facing::STEP_Y[face];
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z += Facing::STEP_Z[face];
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double yOff = 0;
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// 4J-PB - missing parentheses added
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if (face == Facing::UP && (tile == Tile::fence_Id || tile == Tile::netherFence_Id))
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@@ -211,11 +211,11 @@ bool MonsterPlacerItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<
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}
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if (spawned)
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{
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{
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if (!player->abilities.instabuild)
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{
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itemInstance->count--;
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}
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}
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}
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else
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{
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@@ -254,20 +254,20 @@ bool MonsterPlacerItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<
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return true;
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}
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shared_ptr<Entity> MonsterPlacerItem::spawnMobAt(Level *level, int mobId, double x, double y, double z, int *piResult)
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std::shared_ptr<Entity> MonsterPlacerItem::spawnMobAt(Level *level, int mobId, double x, double y, double z, int *piResult)
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{
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if (EntityIO::idsSpawnableInCreative.find(mobId) == EntityIO::idsSpawnableInCreative.end())
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{
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return nullptr;
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}
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shared_ptr<Entity> newEntity = nullptr;
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std::shared_ptr<Entity> newEntity = nullptr;
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for (int i = 0; i < SPAWN_COUNT; i++)
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{
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newEntity = canSpawn(mobId, level, piResult);
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shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(newEntity);
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std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(newEntity);
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if (mob)
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{
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newEntity->moveTo(x, y, z, Mth::wrapDegrees(level->random->nextFloat() * 360), 0);
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