shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -30,7 +30,7 @@ public:
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static bool isSpawnPositionOk(MobCategory *category, Level *level, int x, int y, int z);
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private:
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static void finalizeMobSettings(shared_ptr<Mob> mob, Level *level, float xx, float yy, float zz);
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static void finalizeMobSettings(std::shared_ptr<Mob> mob, Level *level, float xx, float yy, float zz);
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protected:
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// 4J Stu TODO This was an array of Class type. I haven't made a base Class type yet, but don't need to
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@@ -40,7 +40,7 @@ protected:
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public:
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static bool attackSleepingPlayers(Level *level, vector<shared_ptr<Player> > *players);
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static bool attackSleepingPlayers(Level *level, vector<std::shared_ptr<Player> > *players);
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static void postProcessSpawnMobs(Level *level, Biome *biome, int xo, int zo, int cellWidth, int cellHeight, Random *random);
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};
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