shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -440,19 +440,19 @@ bool MineShaftPieces::MineShaftCorridor::postProcess(Level *level, Random *rando
{
hasPlacedSpider = true;
level->setTile(x, y, newZ, Tile::mobSpawner_Id);
shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, newZ) );
std::shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, newZ) );
if (entity != NULL) entity->setEntityId(L"CaveSpider");
}
}
}
// prevent air floating
for (int x = x0; x <= x1; x++)
for (int x = x0; x <= x1; x++)
{
for (int z = 0; z <= length; z++)
for (int z = 0; z <= length; z++)
{
int block = getBlock(level, x, -1, z, chunkBB);
if (block == 0)
if (block == 0)
{
placeBlock(level, Tile::wood_Id, 0, x, -1, z, chunkBB);
}
@@ -594,12 +594,12 @@ bool MineShaftPieces::MineShaftCrossing::postProcess(Level *level, Random *rando
// prevent air floating
// note: use world coordinates because the corridor hasn't defined
// orientation
for (int x = boundingBox->x0; x <= boundingBox->x1; x++)
for (int x = boundingBox->x0; x <= boundingBox->x1; x++)
{
for (int z = boundingBox->z0; z <= boundingBox->z1; z++)
for (int z = boundingBox->z0; z <= boundingBox->z1; z++)
{
int block = getBlock(level, x, boundingBox->y0 - 1, z, chunkBB);
if (block == 0)
if (block == 0)
{
placeBlock(level, Tile::wood_Id, 0, x, boundingBox->y0 - 1, z, chunkBB);
}