shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -3,7 +3,7 @@
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#include "net.minecraft.world.item.trading.h"
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#include "MerchantResultSlot.h"
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MerchantResultSlot::MerchantResultSlot(Player *player, shared_ptr<Merchant> merchant, shared_ptr<MerchantContainer> slots, int id, int x, int y) : Slot(slots, id, x, y)
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MerchantResultSlot::MerchantResultSlot(Player *player, std::shared_ptr<Merchant> merchant, std::shared_ptr<MerchantContainer> slots, int id, int x, int y) : Slot(slots, id, x, y)
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{
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this->player = player;
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this->merchant = merchant;
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@@ -11,12 +11,12 @@ MerchantResultSlot::MerchantResultSlot(Player *player, shared_ptr<Merchant> merc
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removeCount = 0;
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}
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bool MerchantResultSlot::mayPlace(shared_ptr<ItemInstance> item)
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bool MerchantResultSlot::mayPlace(std::shared_ptr<ItemInstance> item)
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{
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return false;
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}
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shared_ptr<ItemInstance> MerchantResultSlot::remove(int c)
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std::shared_ptr<ItemInstance> MerchantResultSlot::remove(int c)
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{
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if (hasItem())
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{
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@@ -25,27 +25,27 @@ shared_ptr<ItemInstance> MerchantResultSlot::remove(int c)
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return Slot::remove(c);
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}
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void MerchantResultSlot::onQuickCraft(shared_ptr<ItemInstance> picked, int count)
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void MerchantResultSlot::onQuickCraft(std::shared_ptr<ItemInstance> picked, int count)
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{
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removeCount += count;
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checkTakeAchievements(picked);
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}
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void MerchantResultSlot::checkTakeAchievements(shared_ptr<ItemInstance> carried)
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void MerchantResultSlot::checkTakeAchievements(std::shared_ptr<ItemInstance> carried)
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{
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carried->onCraftedBy(player->level, dynamic_pointer_cast<Player>(player->shared_from_this()), removeCount);
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removeCount = 0;
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}
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void MerchantResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstance> carried)
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void MerchantResultSlot::onTake(std::shared_ptr<Player> player, std::shared_ptr<ItemInstance> carried)
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{
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checkTakeAchievements(carried);
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MerchantRecipe *activeRecipe = slots->getActiveRecipe();
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if (activeRecipe != NULL)
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{
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shared_ptr<ItemInstance> item1 = slots->getItem(MerchantMenu::PAYMENT1_SLOT);
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shared_ptr<ItemInstance> item2 = slots->getItem(MerchantMenu::PAYMENT2_SLOT);
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std::shared_ptr<ItemInstance> item1 = slots->getItem(MerchantMenu::PAYMENT1_SLOT);
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std::shared_ptr<ItemInstance> item2 = slots->getItem(MerchantMenu::PAYMENT2_SLOT);
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// remove payment items, but remember slots may have switched
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if (removePaymentItemsIfMatching(activeRecipe, item1, item2) || removePaymentItemsIfMatching(activeRecipe, item2, item1))
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@@ -66,15 +66,15 @@ void MerchantResultSlot::onTake(shared_ptr<Player> player, shared_ptr<ItemInstan
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}
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}
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bool MerchantResultSlot::mayCombine(shared_ptr<ItemInstance> second)
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bool MerchantResultSlot::mayCombine(std::shared_ptr<ItemInstance> second)
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{
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return false;
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}
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bool MerchantResultSlot::removePaymentItemsIfMatching(MerchantRecipe *activeRecipe, shared_ptr<ItemInstance> a, shared_ptr<ItemInstance> b)
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bool MerchantResultSlot::removePaymentItemsIfMatching(MerchantRecipe *activeRecipe, std::shared_ptr<ItemInstance> a, std::shared_ptr<ItemInstance> b)
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{
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shared_ptr<ItemInstance> buyA = activeRecipe->getBuyAItem();
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shared_ptr<ItemInstance> buyB = activeRecipe->getBuyBItem();
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std::shared_ptr<ItemInstance> buyA = activeRecipe->getBuyAItem();
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std::shared_ptr<ItemInstance> buyB = activeRecipe->getBuyBItem();
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if (a != NULL && a->id == buyA->id)
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{
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