shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -41,7 +41,7 @@ MeleeAttackGoal::~MeleeAttackGoal()
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bool MeleeAttackGoal::canUse()
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{
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shared_ptr<Mob> bestTarget = mob->getTarget();
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std::shared_ptr<Mob> bestTarget = mob->getTarget();
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if (bestTarget == NULL) return false;
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if(!bestTarget->isAlive()) return false;
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if (attackType != eTYPE_NOTSET && (attackType & bestTarget->GetType()) != attackType) return false;
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@@ -53,7 +53,7 @@ bool MeleeAttackGoal::canUse()
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bool MeleeAttackGoal::canContinueToUse()
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{
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shared_ptr<Mob> bestTarget = mob->getTarget();
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std::shared_ptr<Mob> bestTarget = mob->getTarget();
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if (bestTarget == NULL) return false;
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if (target.lock() == NULL || !target.lock()->isAlive()) return false;
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if (!trackTarget) return !mob->getNavigation()->isDone();
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