shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -20,7 +20,7 @@ public:
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protected:
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virtual ePARTICLE_TYPE getParticleName();
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virtual shared_ptr<Slime> createChild();
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virtual std::shared_ptr<Slime> createChild();
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virtual int getDeathLoot();
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virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
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