shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -48,7 +48,7 @@ ItemEntity::ItemEntity(Level *level, double x, double y, double z) : Entity(leve
_init(level,x,y,z);
}
ItemEntity::ItemEntity(Level *level, double x, double y, double z, shared_ptr<ItemInstance> item) : Entity( level )
ItemEntity::ItemEntity(Level *level, double x, double y, double z, std::shared_ptr<ItemInstance> item) : Entity( level )
{
_init(level,x,y,z);
setItem(item);
@@ -72,7 +72,7 @@ void ItemEntity::defineSynchedData()
void ItemEntity::tick()
{
Entity::tick();
if (throwTime > 0) throwTime--;
xo = x;
yo = y;
@@ -80,7 +80,7 @@ void ItemEntity::tick()
yd -= 0.04f;
noPhysics = checkInTile(x, (bb->y0 + bb->y1) / 2, z);
// 4J - added parameter here so that these don't care about colliding with other entities
move(xd, yd, zd, true);
@@ -133,22 +133,22 @@ void ItemEntity::tick()
}
void ItemEntity::mergeWithNeighbours()
{
vector<shared_ptr<Entity> > *neighbours = level->getEntitiesOfClass(typeid(*this), bb->grow(0.5, 0, 0.5));
{
vector<std::shared_ptr<Entity> > *neighbours = level->getEntitiesOfClass(typeid(*this), bb->grow(0.5, 0, 0.5));
for(AUTO_VAR(it, neighbours->begin()); it != neighbours->end(); ++it)
{
shared_ptr<ItemEntity> entity = dynamic_pointer_cast<ItemEntity>(*it);
std::shared_ptr<ItemEntity> entity = dynamic_pointer_cast<ItemEntity>(*it);
merge(entity);
}
delete neighbours;
}
bool ItemEntity::merge(shared_ptr<ItemEntity> target)
bool ItemEntity::merge(std::shared_ptr<ItemEntity> target)
{
if (target == shared_from_this()) return false;
if (!target->isAlive() || !this->isAlive()) return false;
shared_ptr<ItemInstance> myItem = this->getItem();
shared_ptr<ItemInstance> targetItem = target->getItem();
std::shared_ptr<ItemInstance> myItem = this->getItem();
std::shared_ptr<ItemInstance> targetItem = target->getItem();
if (targetItem->getItem() != myItem->getItem()) return false;
if (targetItem->hasTag() ^ myItem->hasTag()) return false;
@@ -189,7 +189,7 @@ bool ItemEntity::hurt(DamageSource *source, int damage)
// 4J - added next line: found whilst debugging an issue with item entities getting into a bad state when being created by a cactus, since entities insides cactuses get hurt
// and therefore depending on the timing of things they could get removed from the client when they weren't supposed to be. Are there really any cases were we would want
// an itemEntity to be locally hurt?
if (level->isClientSide ) return false;
if (level->isClientSide ) return false;
markHurt();
health -= damage;
@@ -216,11 +216,11 @@ void ItemEntity::readAdditionalSaveData(CompoundTag *tag)
if (getItem() == NULL) remove();
}
void ItemEntity::playerTouch(shared_ptr<Player> player)
void ItemEntity::playerTouch(std::shared_ptr<Player> player)
{
if (level->isClientSide) return;
shared_ptr<ItemInstance> item = getItem();
std::shared_ptr<ItemInstance> item = getItem();
// 4J Stu - Fix for duplication glitch
if(item->count <= 0)
@@ -243,7 +243,7 @@ void ItemEntity::playerTouch(shared_ptr<Player> player)
#ifdef _EXTENDED_ACHIEVEMENTS
if ( getItem()->getItem()->id )
{
shared_ptr<Player> pThrower = level->getPlayerByName(getThrower());
std::shared_ptr<Player> pThrower = level->getPlayerByName(getThrower());
if ( (pThrower != nullptr) && (pThrower != player) )
{
pThrower->awardStat(GenericStats::diamondsToYou(), GenericStats::param_diamondsToYou());
@@ -251,7 +251,7 @@ void ItemEntity::playerTouch(shared_ptr<Player> player)
}
#endif
}
if (item->id == Item::blazeRod_Id)
if (item->id == Item::blazeRod_Id)
player->awardStat(GenericStats::blazeRod(), GenericStats::param_blazeRod());
level->playSound(shared_from_this(), eSoundType_RANDOM_POP, 0.2f, ((random->nextFloat() - random->nextFloat()) * 0.7f + 1.0f) * 2.0f);
@@ -267,9 +267,9 @@ wstring ItemEntity::getAName()
//return I18n.get("item." + item.getDescriptionId());
}
shared_ptr<ItemInstance> ItemEntity::getItem()
std::shared_ptr<ItemInstance> ItemEntity::getItem()
{
shared_ptr<ItemInstance> result = getEntityData()->getItemInstance(DATA_ITEM);
std::shared_ptr<ItemInstance> result = getEntityData()->getItemInstance(DATA_ITEM);
if (result == NULL)
{
@@ -278,13 +278,13 @@ shared_ptr<ItemInstance> ItemEntity::getItem()
app.DebugPrintf("Item entity %d has no item?!\n", entityId);
//level.getLogger().severe("Item entity " + entityId + " has no item?!");
}
return shared_ptr<ItemInstance>(new ItemInstance(Tile::rock));
return std::shared_ptr<ItemInstance>(new ItemInstance(Tile::rock));
}
return result;
}
void ItemEntity::setItem(shared_ptr<ItemInstance> item)
void ItemEntity::setItem(std::shared_ptr<ItemInstance> item)
{
getEntityData()->set(DATA_ITEM, item);
getEntityData()->markDirty(DATA_ITEM);