shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -23,22 +23,22 @@ public:
static const int USE_ROW_SLOT_END;
public:
shared_ptr<CraftingContainer> craftSlots;
shared_ptr<Container> resultSlots;
std::shared_ptr<CraftingContainer> craftSlots;
std::shared_ptr<Container> resultSlots;
bool active;
InventoryMenu(shared_ptr<Inventory> inventory, bool active, Player *player);
InventoryMenu(std::shared_ptr<Inventory> inventory, bool active, Player *player);
private:
void _init(shared_ptr<Inventory> inventory, bool active);
void _init(std::shared_ptr<Inventory> inventory, bool active);
public:
virtual void slotsChanged(); // 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things
virtual void removed(shared_ptr<Player> player);
virtual bool stillValid(shared_ptr<Player> player);
virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
virtual bool mayCombine(Slot *slot, shared_ptr<ItemInstance> item);
virtual void slotsChanged(); // 4J used to take a std::shared_ptr<Container> but wasn't using it, so removed to simplify things
virtual void removed(std::shared_ptr<Player> player);
virtual bool stillValid(std::shared_ptr<Player> player);
virtual std::shared_ptr<ItemInstance> quickMoveStack(std::shared_ptr<Player> player, int slotIndex);
virtual bool mayCombine(Slot *slot, std::shared_ptr<ItemInstance> item);
// 4J ADDED,
virtual shared_ptr<ItemInstance> clicked(int slotIndex, int buttonNum, int clickType, shared_ptr<Player> player);
virtual std::shared_ptr<ItemInstance> clicked(int slotIndex, int buttonNum, int clickType, std::shared_ptr<Player> player);
};