shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
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@@ -12,7 +12,7 @@ HoeItem::HoeItem(int id, const Tier *tier) : Item(id)
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setMaxDamage(tier->getUses());
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}
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bool HoeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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bool HoeItem::useOn(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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{
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if (!player->mayBuild(x, y, z)) return false;
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@@ -23,7 +23,7 @@ bool HoeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player
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int above = level->getTile(x, y + 1, z);
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// 4J-PB - missing parentheses
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if (face != 0 && above == 0 && (targetType == Tile::grass_Id || targetType == Tile::dirt_Id))
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if (face != 0 && above == 0 && (targetType == Tile::grass_Id || targetType == Tile::dirt_Id))
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{
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if(!bTestUseOnOnly)
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{
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@@ -40,7 +40,7 @@ bool HoeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player
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return false;
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}
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bool HoeItem::isHandEquipped()
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bool HoeItem::isHandEquipped()
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{
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return true;
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}
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