shared_ptr -> std::shared_ptr

This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
This commit is contained in:
void_17
2026-03-02 15:58:20 +07:00
parent d63f79325f
commit 7074f35e4b
1373 changed files with 12054 additions and 12054 deletions

View File

@@ -10,7 +10,7 @@
void HangingEntity::_init(Level *level)
{
{
checkInterval = 0;
dir = 0;
xTile = yTile = zTile = 0;
@@ -35,7 +35,7 @@ HangingEntity::HangingEntity(Level *level, int xTile, int yTile, int zTile, int
this->zTile = zTile;
}
void HangingEntity::setDir(int dir)
void HangingEntity::setDir(int dir)
{
this->dir = dir;
this->yRotO = this->yRot = (float)(dir * 90);
@@ -44,12 +44,12 @@ void HangingEntity::setDir(int dir)
float h = (float)getHeight();
float d = (float)getWidth();
if (dir == Direction::NORTH || dir == Direction::SOUTH)
if (dir == Direction::NORTH || dir == Direction::SOUTH)
{
d = 0.5f;
yRot = yRotO = (float)(Direction::DIRECTION_OPPOSITE[dir] * 90);
}
else
}
else
{
w = 0.5f;
}
@@ -89,19 +89,19 @@ void HangingEntity::setDir(int dir)
bb->set(min(x0,x1), min(y0,y1), min(z0,z1), max(x0,x1), max(y0,y1), max(z0,z1));
}
float HangingEntity::offs(int w)
float HangingEntity::offs(int w)
{
if (w == 32) return 0.5f;
if (w == 64) return 0.5f;
return 0.0f;
}
void HangingEntity::tick()
void HangingEntity::tick()
{
if (checkInterval++ == 20 * 5 && !level->isClientSide)//isClientSide)
if (checkInterval++ == 20 * 5 && !level->isClientSide)//isClientSide)
{
checkInterval = 0;
if (!removed && !survives())
if (!removed && !survives())
{
remove();
dropItem();
@@ -109,13 +109,13 @@ void HangingEntity::tick()
}
}
bool HangingEntity::survives()
bool HangingEntity::survives()
{
if (level->getCubes(shared_from_this(), bb)->size()!=0)//isEmpty())
if (level->getCubes(shared_from_this(), bb)->size()!=0)//isEmpty())
{
return false;
}
else
}
else
{
int ws = max(1, getWidth() / 16);
int hs = max(1, getHeight() / 16);
@@ -131,31 +131,31 @@ bool HangingEntity::survives()
for (int ss = 0; ss < ws; ss++)
{
for (int yy = 0; yy < hs; yy++)
for (int yy = 0; yy < hs; yy++)
{
Material *m;
if (dir == Direction::NORTH || dir == Direction::SOUTH)
if (dir == Direction::NORTH || dir == Direction::SOUTH)
{
m = level->getMaterial(xt + ss, yt + yy, zTile);
}
else
}
else
{
m = level->getMaterial(xTile, yt + yy, zt + ss);
}
if (!m->isSolid())
if (!m->isSolid())
{
return false;
}
}
vector<shared_ptr<Entity> > *entities = level->getEntities(shared_from_this(), bb);
vector<std::shared_ptr<Entity> > *entities = level->getEntities(shared_from_this(), bb);
if (entities != NULL && entities->size() > 0)
{
AUTO_VAR(itEnd, entities->end());
for (AUTO_VAR(it, entities->begin()); it != itEnd; it++)
{
shared_ptr<Entity> e = (*it);
std::shared_ptr<Entity> e = (*it);
if(dynamic_pointer_cast<HangingEntity>(e) != NULL)
{
return false;
@@ -167,12 +167,12 @@ bool HangingEntity::survives()
return true;
}
bool HangingEntity::isPickable()
bool HangingEntity::isPickable()
{
return true;
}
bool HangingEntity::skipAttackInteraction(shared_ptr<Entity> source)
bool HangingEntity::skipAttackInteraction(std::shared_ptr<Entity> source)
{
if(source->GetType()==eTYPE_PLAYER)
{
@@ -181,13 +181,13 @@ bool HangingEntity::skipAttackInteraction(shared_ptr<Entity> source)
return false;
}
bool HangingEntity::hurt(DamageSource *source, int damage)
bool HangingEntity::hurt(DamageSource *source, int damage)
{
if (!removed && !level->isClientSide)
if (!removed && !level->isClientSide)
{
if (dynamic_cast<EntityDamageSource *>(source) != NULL)
{
shared_ptr<Entity> sourceEntity = source->getDirectEntity();
std::shared_ptr<Entity> sourceEntity = source->getDirectEntity();
if (dynamic_pointer_cast<Player>(sourceEntity) != NULL && !dynamic_pointer_cast<Player>(sourceEntity)->isAllowedToHurtEntity(shared_from_this()) )
{
@@ -198,14 +198,14 @@ bool HangingEntity::hurt(DamageSource *source, int damage)
remove();
markHurt();
shared_ptr<Player> player = nullptr;
shared_ptr<Entity> e = source->getEntity();
std::shared_ptr<Player> player = nullptr;
std::shared_ptr<Entity> e = source->getEntity();
if (e!=NULL && ((e->GetType() & eTYPE_PLAYER)!=0) ) // check if it's serverplayer or player
{
player = dynamic_pointer_cast<Player>( e );
}
if (player != NULL && player->abilities.instabuild)
if (player != NULL && player->abilities.instabuild)
{
return true;
}
@@ -216,25 +216,25 @@ bool HangingEntity::hurt(DamageSource *source, int damage)
}
// 4J - added noEntityCubes parameter
void HangingEntity::move(double xa, double ya, double za, bool noEntityCubes)
void HangingEntity::move(double xa, double ya, double za, bool noEntityCubes)
{
if (!level->isClientSide && !removed && (xa * xa + ya * ya + za * za) > 0)
if (!level->isClientSide && !removed && (xa * xa + ya * ya + za * za) > 0)
{
remove();
dropItem();
}
}
void HangingEntity::push(double xa, double ya, double za)
void HangingEntity::push(double xa, double ya, double za)
{
if (!level->isClientSide && !removed && (xa * xa + ya * ya + za * za) > 0)
if (!level->isClientSide && !removed && (xa * xa + ya * ya + za * za) > 0)
{
remove();
dropItem();
}
}
void HangingEntity::addAdditonalSaveData(CompoundTag *tag)
void HangingEntity::addAdditonalSaveData(CompoundTag *tag)
{
tag->putByte(L"Direction", (byte) dir);
tag->putInt(L"TileX", xTile);
@@ -242,7 +242,7 @@ void HangingEntity::addAdditonalSaveData(CompoundTag *tag)
tag->putInt(L"TileZ", zTile);
// Back compat
switch (dir)
switch (dir)
{
case Direction::NORTH:
tag->putByte(L"Dir", (byte) 0);
@@ -259,15 +259,15 @@ void HangingEntity::addAdditonalSaveData(CompoundTag *tag)
}
}
void HangingEntity::readAdditionalSaveData(CompoundTag *tag)
void HangingEntity::readAdditionalSaveData(CompoundTag *tag)
{
if (tag->contains(L"Direction"))
if (tag->contains(L"Direction"))
{
dir = tag->getByte(L"Direction");
}
else
}
else
{
switch (tag->getByte(L"Dir"))
switch (tag->getByte(L"Dir"))
{
case 0:
dir = Direction::NORTH;